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Victor The Vicious – General 250 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.554 Recruit [-1.554]
  • 128 Militia [-128]
  • 192 Cavalry [-120]
  • 135 Soldier [-135]
  • 1 Elite Soldier
  • 170 Cannoneer
  • 1.003 Recruit [-1.003]
  • 20 Militia [-20]
  • 235 Cavalry [-120]
  • 262 Soldier [-135]
  • 1 Elite Soldier
  • 170 Cannoneer


Garrison Camp Nr Units in Camp Our Units
G1 1 50 Thug, 50 Guard Dog, 50 Ranger 1 wave 90 Recruit, 160 Cannoneer [losses 90R]
G1 2 100 Ranger, 50 Roughneck 1 wave 37 Recruit, 1 Elite Soldier, 192 Cavalry, 20 Cannoneer [losses 37R]
G1 3 50 Guard Dog, 100 Roughneck 1 wave 89 Recruit, 161 Cannoneer [losses 88R]
G1 4 50 Ranger, 60 Guard Dog, 50 Roughneck 1 wave 92 Recruit, 158 Cannoneer [losses 91R]
G1 5 100 Guard Dog, 99 Roughneck, One-Eyed Bert 1 wave 122 Recruit, 1 Elite Soldier, 127 Cannoneer [losses 122R]
G2 6 50 Ranger, 120 Roughneck 1 wave 98 Recruit, 60 Cavalry, 92 Cannoneer [losses 98R]
G2 7 50 Guard Dog, 120 Roughneck 1 wave 108 Recruit, 142 Cannoneer [losses 107R]
G2 8 One-Eyed Bert, 50 Guard Dog, 60 Ranger, 80 Roughneck 1 wave 60 Recruit
2 wave 85 Recruit, 100 Cavalry, 65 Cannoneer [losses 145R]
G3 9 100 Wolf (trap) 1 wave 6 Recruit, 100 Cannoneer [losses 6R]
G3 10 100 Ranger, 100 Roughneck 1 wave 54 Militia, 1 Elite Soldier, 130 Cavalry, 65 Cannoneer [losses 54M]
G3 11 Metal Toothed, 40 Guard Dog, 155 Roughneck 1 wave 20 Militia, 80 Soldier, 150 Cannoneer [losses 20M, 80S]
G4 12 100 Guard Dog, 100 Roughneck 1 wave 100 Recruit, 150 Cannoneer [losses 100R]
G4 13 100 Ranger, 100 Roughneck 1 wave 54 Militia, 1 Elite Soldier, 130 Cavalry, 65 Cannoneer [losses 54M]
G4 14 One-Eyed Bert, Skunk, 100 Guard Dog, 90 Roughneck 1 wave 119 Recruit, 1 Elite Soldier, 130 Cannoneer [losses 119R]
G5 15 80 Guard Dog, 40 Ranger, 80 Roughneck 1 wave 110 Recruit, 1 Elite Soldier, 139 Cannoneer [losses 110R]
G5 16 Skunk, 100 Ranger, 80 Roughneck 1 wave 67 Recruit, 1 Elite Soldier, 130 Cavalry, 52 Cannoneer [losses 67R]
G5 17 Wild Mary, 2 Skunk, 100 Scavenger, 50 Ranger 1 wave (250) 130 Recruit, 120 Cavalry
2 wave (250) 55 Soldier, 60 Cavalry, 135 Cannoneer [losses 130R, 120C, 55S]
G6 18 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave 122 Recruit, 1 Elite Soldier, 127 Cannoneer [losses 122R]
G6 19 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave 122 Recruit, 1 Elite Soldier, 127 Cannoneer [losses 122R]

Option with blocking:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 10Camp 12 and 13Camp 16

From Ga (15 Recruit, 101 Soldier, 4 Cavalry) send General to camp 3, when General comes to the place marked on the screenshot
from Gb (2 Recruit, 20 Soldier, 145 Cavalry) send General to camp 4, shortly after
from W (122 Recruit, 1 Elite Soldier, 127 Cannoneer) send Veteran to camp 5.

From Gc (10 Recruit, 15 Militia, 60 Soldier, 115 Cavalry) send General to camp 6, shortly after
from Gd (125 Soldier, 16 Cavalry) send General to camp 7, shortly after
from G2 (1 wave 60 Recruit) and
from W (2 wave 85 Recruit, 100 Cavalry, 65 Cannoneer) send General and Veteran to camp 8.

From Ge (60 Soldier, 140 Cavalry) send General to camp 10, shortly after
from W (20 Militia, 80 Soldier, 150 Cannoneer) send Veteran to camp 11.

From Gg (57 Soldier, 143 Cavalry) send General to camp 13, shortly after
from Gf (125 Soldier) send General to camp 12, shortly after
from W (119 Recruit, 1 Elite Soldier, 130 Cannoneer) send Veteran to camp 14.

From Gh (87 Soldier + 67 Cavalry) send General to camp 16, shortly after
from G5 (1 wave (250) 130 Recruit, 120 Cavalry) and
from W (2 wave (250) 55 Soldier, 60 Cavalry, 135 Cannoneer) send Veterans to camp 17.