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Victor The Vicious – General 250 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.554 Recruit [-1.554]
  • 128 Militia [-128]
  • 192 Cavalry [-120]
  • 135 Soldier [-135]
  • 1 Elite Soldier
  • 170 Cannoneer
  • 1.003 Recruit [-1.003]
  • 20 Militia [-20]
  • 235 Cavalry [-120]
  • 262 Soldier [-135]
  • 1 Elite Soldier
  • 170 Cannoneer


Garrison Camp Units in Camp Our Units
G1 1 50 Thug, 50 Guard Dog, 50 Ranger 1 wave (250) 90 Recruit, 160 Cannoneer [losses: 90R]
G1 2 100 Ranger, 50 Roughneck 1 wave (250) 37 Recruit, 1 Elite Soldier, 192 Cavalry, 20 Cannoneer [losses: 37R]
G1 3 50 Guard Dog, 100 Roughneck 1 wave (250) 89 Recruit, 161 Cannoneer [losses: 88R]
G1 4 50 Ranger, 60 Guard Dog, 50 Roughneck 1 wave (250) 92 Recruit, 158 Cannoneer [losses: 91R]
G1 5 100 Guard Dog, 99 Roughneck, One-Eyed Bert 1 wave (250) 122 Recruit, 1 Elite Soldier, 127 Cannoneer [losses: 122R]
G2 6 50 Ranger, 120 Roughneck 1 wave (250) 98 Recruit, 60 Cavalry, 92 Cannoneer [losses: 98R]
G2 7 50 Guard Dog, 120 Roughneck 1 wave (250) 108 Recruit, 142 Cannoneer [losses: 107R]
G2 8 One-Eyed Bert, 50 Guard Dog, 60 Ranger, 80 Roughneck 1 wave (200) 60 Recruit
2 wave (250) 85 Recruit, 100 Cavalry, 65 Cannoneer [losses: 145R]
G3 9 100 Wolf (trap) 1 wave (250) 6 Recruit, 100 Cannoneer [losses: 6R]
G3 10 100 Ranger, 100 Roughneck 1 wave (250) 54 Militia, 1 Elite Soldier, 130 Cavalry, 65 Cannoneer [losses: 54M]
G3 11 Metal Toothed, 40 Guard Dog, 155 Roughneck 1 wave (250) 20 Militia, 80 Soldier, 150 Cannoneer [losses: 20M, 80S]
G4 12 100 Guard Dog, 100 Roughneck 1 wave (250) 100 Recruit, 150 Cannoneer [losses: 100R]
G4 13 100 Ranger, 100 Roughneck 1 wave (250) 54 Militia, 1 Elite Soldier, 130 Cavalry, 65 Cannoneer [losses: 54M]
G4 14 One-Eyed Bert, Skunk, 100 Guard Dog, 90 Roughneck 1 wave (250) 119 Recruit, 1 Elite Soldier, 130 Cannoneer [losses: 119R]
G5 15 80 Guard Dog, 40 Ranger, 80 Roughneck 1 wave (250) 110 Recruit, 1 Elite Soldier, 139 Cannoneer [losses: 110R]
G5 16 Skunk, 100 Ranger, 80 Roughneck 1 wave (250) 67 Recruit, 1 Elite Soldier, 130 Cavalry, 52 Cannoneer [losses: 67R]
G5 17 Wild Mary, 2 Skunk, 100 Scavenger, 50 Ranger 1 wave (250) 130 Recruit, 120 Cavalry
2 wave (250) 55 Soldier, 60 Cavalry, 135 Cannoneer [losses: 130R, 120C, 55S]
G6 18 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (250) 122 Recruit, 1 Elite Soldier, 127 Cannoneer [losses: 122R]
G6 19 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (250) 122 Recruit, 1 Elite Soldier, 127 Cannoneer [losses: 122R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 10Camp 12 and 13Camp 16

From Ga (15 Recruit, 101 Soldier, 4 Cavalry) send General to camp 3, when General comes to the place marked on the screenshot
from Gb (2 Recruit, 20 Soldier, 145 Cavalry) send General to camp 4, shortly after
from W (1 wave (250) 122 Recruit, 1 Elite Soldier, 127 Cannoneer) send Veteran to camp 5.

From Gc (10 Recruit, 15 Militia, 60 Soldier, 115 Cavalry) send General to camp 6, shortly after
from Gd (125 Soldier, 16 Cavalry) send General to camp 7, shortly after
from G2 (1 wave (200) 60 Recruit) and
from W (2 wave (250) 85 Recruit, 100 Cavalry, 65 Cannoneer) send General and Veteran to camp 8.

From Ge (60 Soldier, 140 Cavalry) send General to camp 10, shortly after
from W (1 wave (250) 20 Militia, 80 Soldier, 150 Cannoneer) send Veteran to camp 11.

From Gg (57 Soldier, 143 Cavalry) send General to camp 13, shortly after
from Gf (125 Soldier) send General to camp 12, shortly after
from W (1 wave (250) 119 Recruit, 1 Elite Soldier, 130 Cannoneer) send Veteran to camp 14.

From Gh (87 Soldier + 67 Cavalry) send General to camp 16, shortly after
from G5 (1 wave (250) 130 Recruit, 120 Cavalry) and
from W (2 wave (250) 55 Soldier, 60 Cavalry, 135 Cannoneer) send Veterans to camp 17.