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Victor The Vicious – General 270 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.725 Recruit [-1.725]
  • 20 Militia [-20]
  • 180 Cavalry [-120]
  • 130 Soldier [-130]
  • 1 Elite Soldier
  • 190 Cannoneer
  • 996 Recruit [-996]
  • 20 Militia [-20]
  • 180 Cavalry [-120]
  • 257 Soldier [-130]
  • 1 Elite Soldier
  • 190 Cannoneer


Garrison Camp Units in Camp Our Units
G1 1 50 Thug, 50 Guard Dog, 50 Ranger 1 wave (270) 87 Recruit, 183 Cannoneer [losses: 87R]
G1 2 100 Ranger, 50 Roughneck 1 wave (270) 37 Recruit, 1 Elite Soldier, 160 Cavalry, 72 Cannoneer [losses: 37R]
G1 3 50 Guard Dog, 100 Roughneck 1 wave (270) 89 Recruit, 181 Cannoneer [losses: 88R]
G1 4 50 Ranger, 60 Guard Dog, 50 Roughneck 1 wave (270) 92 Recruit, 178 Cannoneer [losses: 92R]
G1 5 100 Guard Dog, 99 Roughneck, One-Eyed Bert 1 wave (270) 122 Recruit, 1 Elite Soldier, 147 Cannoneer [losses: 122R]
G2 6 50 Ranger, 120 Roughneck 1 wave (270) 94 Recruit, 70 Cavalry, 106 Cannoneer [losses: 94R]
G2 7 50 Guard Dog, 120 Roughneck 1 wave (270) 102 Recruit, 1 Elite Soldier, 167 Cannoneer [losses: 102R]
G2 8 One-Eyed Bert, 50 Guard Dog, 60 Ranger, 80 Roughneck 1 wave (270) 141 Recruit, 1 Elite Soldier, 128 Cannoneer [losses: 141R]
G3 9 100 Wolf (trap) 1 wave (270) 6 Recruit, 100 Cannoneer [losses: 6R]
G3 10 100 Ranger, 100 Roughneck 1 wave (270) 93 Recruit, 1 Elite Soldier, 130 Cavalry, 46 Cannoneer [losses: 93R]
G3 11 Metal Toothed, 40 Guard Dog, 155 Roughneck 1 wave (270) 20 Militia, 75 Soldier, 175 Cannoneer [losses: 20M, 75S]
G4 12 100 Guard Dog, 100 Roughneck 1 wave (270) 100 Recruit, 170 Cannoneer [losses: 100R]
G4 13 100 Ranger, 100 Roughneck 1 wave (270) 93 Recruit, 1 Elite Soldier, 130 Cavalry, 46 Cannoneer [losses: 93R]
G4 14 One-Eyed Bert, Skunk, 100 Guard Dog, 90 Roughneck 1 wave (270) 119 Recruit, 1 Elite Soldier, 150 Cannoneer [losses: 119R]
G5 15 80 Guard Dog, 40 Ranger, 80 Roughneck 1 wave (270) 110 Recruit, 1 Elite Soldier, 159 Cannoneer [losses: 110R]
G5 16 Skunk, 100 Ranger, 80 Roughneck 1 wave (270) 67 Recruit, 1 Elite Soldier, 130 Cavalry, 72 Cannoneer [losses: 67R]
G5 17 Wild Mary, 2 Skunk, 100 Scavenger, 50 Ranger 1 wave (250) 130 Recruit, 120 Cavalry
2 wave (270) 55 Soldier, 60 Cavalry, 155 Cannoneer [losses: 130R, 120C, 55S]
G6 18 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (270) 122 Recruit, 1 Elite Soldier, 147 Cannoneer [losses: 122R]
G6 19 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave (270) 122 Recruit, 1 Elite Soldier, 147 Cannoneer [losses: 122R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 10Camp 12 and 13Camp 16

From Ga (15 Recruit, 101 Soldier, 4 Cavalry) send General to camp 3, when General comes to the place marked on the screenshot
from Gb (2 Recruit, 20 Soldier, 145 Cavalry) send General to camp 4, shortly after
from W (1 wave (270) 122 Recruit, 1 Elite Soldier, 147 Cannoneer) send Major to camp 5.

From Gc (10 Recruit, 15 Militia, 60 Soldier, 115 Cavalry) send General to camp 6, shortly after
from Gd (125 Soldier, 16 Cavalry) send General to camp 7, shortly after
from W (1 wave (270) 141 Recruit, 1 Elite Soldier, 128 Cannoneer) send Major to camp 8.

From Ge (60 Soldier, 140 Cavalry) send General to camp 10, shortly after
from W (1 wave (270) 20 Militia, 75 Soldier, 175 Cannoneer) send Major to camp 11.

From Gg (57 Soldier, 143 Cavalry) send General to camp 13, shortly after
from Gf (125 Soldier) send General to camp 12, shortly after
from W (1 wave (270) 114 Recruit, 156 Cannoneer) send Major to camp 14.

From Gh (87 Soldier + 67 Cavalry) send General to camp 16, shortly after
from G5 (1 wave (250) 130 Recruit, 120 Cavalry) and
from W (2 wave (270) 55 Soldier, 60 Cavalry, 155 Cannoneer) send Veteran and Major to camp 17.