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Victor The Vicious – General 270 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 1.725 Recruit [-1.725]
  • 20 Militia [-20]
  • 180 Cavalry [-120]
  • 130 Soldier [-130]
  • 1 Elite Soldier
  • 190 Cannoneer
  • 996 Recruit [-996]
  • 20 Militia [-20]
  • 180 Cavalry [-120]
  • 257 Soldier [-130]
  • 1 Elite Soldier
  • 190 Cannoneer


Garrison Camp Nr Units in Camp Our Units
G1 1 50 Thug, 50 Guard Dog, 50 Ranger 1 wave 87 Recruit, 183 Cannoneer [losses 87R]
G1 2 100 Ranger, 50 Roughneck 1 wave 37 Recruit, 1 Elite Soldier, 160 Cavalry, 72 Cannoneer [losses 37R]
G1 3 50 Guard Dog, 100 Roughneck 1 wave 89 Recruit, 181 Cannoneer [losses 88R]
G1 4 50 Ranger, 60 Guard Dog, 50 Roughneck 1 wave 92 Recruit, 178 Cannoneer [losses 92R]
G1 5 100 Guard Dog, 99 Roughneck, One-Eyed Bert 1 wave 122 Recruit, 1 Elite Soldier, 147 Cannoneer [losses 122R]
G2 6 50 Ranger, 120 Roughneck 1 wave 94 Recruit, 70 Cavalry, 106 Cannoneer [losses 94R]
G2 7 50 Guard Dog, 120 Roughneck 1 wave 102 Recruit, 1 Elite Soldier, 167 Cannoneer [losses 102R]
G2 8 One-Eyed Bert, 50 Guard Dog, 60 Ranger, 80 Roughneck 1 wave 141 Recruit, 1 Elite Soldier, 128 Cannoneer [losses 141R]
G3 9 100 Wolf (trap) 1 wave 6 Recruit, 100 Cannoneer [losses 6R]
G3 10 100 Ranger, 100 Roughneck 1 wave 93 Recruit, 1 Elite Soldier, 130 Cavalry, 46 Cannoneer [losses 93R]
G3 11 Metal Toothed, 40 Guard Dog, 155 Roughneck 1 wave 20 Militia, 75 Soldier, 175 Cannoneer [losses 20M, 75S]
G4 12 100 Guard Dog, 100 Roughneck 1 wave 100 Recruit, 170 Cannoneer [losses 100R]
G4 13 100 Ranger, 100 Roughneck 1 wave 93 Recruit, 1 Elite Soldier, 130 Cavalry, 46 Cannoneer [losses 93R]
G4 14 One-Eyed Bert, Skunk, 100 Guard Dog, 90 Roughneck 1 wave 119 Recruit, 1 Elite Soldier, 150 Cannoneer [losses 119R]
G5 15 80 Guard Dog, 40 Ranger, 80 Roughneck 1 wave 110 Recruit, 1 Elite Soldier, 159 Cannoneer [losses 110R]
G5 16 Skunk, 100 Ranger, 80 Roughneck 1 wave 67 Recruit, 1 Elite Soldier, 130 Cavalry, 72 Cannoneer [losses 67R]
G5 17 Wild Mary, 2 Skunk, 100 Scavenger, 50 Ranger 1 wave (250) 130 Recruit, 120 Cavalry
2 wave (270) 55 Soldier, 60 Cavalry, 155 Cannoneer [losses 130R, 120C, 55S]
G6 18 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave 122 Recruit, 1 Elite Soldier, 147 Cannoneer [losses 122R]
G6 19 One-Eyed Bert, 100 Guard Dog, 99 Roughneck 1 wave 122 Recruit, 1 Elite Soldier, 147 Cannoneer [losses 122R]

Option with blocking:

See how to make blocks
Camp 3 and 4Camp 6 and 7Camp 10Camp 12 and 13Camp 16

From Ga (15 Recruit, 101 Soldier, 4 Cavalry) send General to camp 3, when General comes to the place marked on the screenshot
from Gb (2 Recruit, 20 Soldier, 145 Cavalry) send General to camp 4, shortly after
from W (1 wave 122 Recruit, 1 Elite Soldier, 147 Cannoneer) send Major to camp 5.

From Gc (10 Recruit, 15 Militia, 60 Soldier, 115 Cavalry) send General to camp 6, shortly after
from Gd (125 Soldier, 16 Cavalry) send General to camp 7, shortly after
from W (1 wave 141 Recruit, 1 Elite Soldier, 128 Cannoneer) send Major to camp 8.

From Ge (60 Soldier, 140 Cavalry) send General to camp 10, shortly after
from W (1 wave 20 Militia, 75 Soldier, 175 Cannoneer) send Major to camp 11.

From Gg (57 Soldier, 143 Cavalry) send General to camp 13, shortly after
from Gf (125 Soldier) send General to camp 12, shortly after
from W (1 wave 114 Recruit, 156 Cannoneer) send Major to camp 14.

From Gh (87 Soldier + 67 Cavalry) send General to camp 16, shortly after
from G5 (1 wave (250) 130 Recruit, 120 Cavalry) and
from W (2 wave (270) 55 Soldier, 60 Cavalry, 155 Cannoneer) send Veteran and Major to camp 17.