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Sons Of The Veld – General 200 with Soldiers


REQUIRED UNITS

  • 15x
  • 3.556 Recruit [-3.556]
  • 200 Militia [-200]
  • 760 Cavalry [-578]
  • 133 Longbowman
  • 150 Soldier




Attacking camp 20, we need send General to camp 21. General will be intercepted by the camp 20. After winning the fight withdraw General.

Garrison Camp Units in Camp Our Units
G1 1 80 Thug, 80 Stone Thrower 1 wave (200) 84 Recruit, 1 Soldier, 115 Cavalry [losses: 84R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (200) 82 Recruit, 118 Soldier [losses: 82R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (200) 190 Recruit
2 wave (200) 7 Recruit, 83 Soldier, 110 Cavalry [losses: 197R]
G1 4 100 Scavenger, 80 Ranger 1 wave (200) 61 Recruit, 1 Soldier, 138 Cavalry [losses: 61R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (200) 158 Recruit
2 wave (200) 12 Recruit, 78 Soldier, 110 Cavalry [losses: 170R]
G1 6 80 Thug, 80 Ranger 1 wave (200) 83 Recruit, 1 Soldier, 116 Cavalry [losses: 83R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (200) 82 Recruit, 118 Soldier [losses: 82R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (200) 168 Recruit, 32 Soldier [losses: 168R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (200) 200 Recruit
2 wave (200) 50 Recruit, 150 Soldier [losses: 250R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 158 Cavalry
2 wave (200) 108 Recruit, 1 Soldier, 91 Longbowman [losses: 108R, 158C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (200) 53 Recruit, 1 Soldier, 146 Cavalry [losses: 53R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 143 Cavalry
2 wave (200) 67 Militia, 1 Soldier, 132 Longbowman [losses: 67M, 143C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (200) 79 Recruit, 121 Soldier [losses: 79R]
G2 14 50 Roughneck, 80 Ranger 1 wave (200) 51 Recruit, 1 Soldier, 148 Cavalry [losses: 51R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (200) 85 Recruit, 65 Cavalry, 50 Longbowman [losses: 85R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (200) 152 Recruit, 48 Soldier [losses: 152R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (200) 50 Recruit
2 wave (200) 152 Recruit, 48 Soldier [losses: 202R]
G3 18 150 Roughneck 1 wave (200) 200 Recruit
2 wave (200) 56 Recruit, 144 Soldier [losses: 256R]
G3 19 100 Roughneck, 100 Ranger 1 wave (200) 200 Recruit
2 wave (200) 26 Recruit, 1 Soldier, 173 Cavalry [losses: 226R]
G3 20 100 Roughneck, 100 Guard Dog 1 wave (200) 110 Recruit
2 wave (200) 99 Recruit, 1 Soldier, 100 Longbowman [losses: 209R]
G3 21 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 134 Cavalry
2 wave (200) 66 Militia, 1 Soldier, 133 Longbowman [losses: 66M, 134C]
G4 22 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (200) 85 Recruit, 65 Cavalry, 50 Longbowman [losses: 85R]
G4 23 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (200) 50 Recruit
2 wave (200) 152 Recruit, 48 Soldier [losses: 202R]
G4 24 50 Roughneck, 80 Ranger 1 wave (200) 51 Recruit, 1 Soldier, 148 Cavalry [losses: 51R]
G4 25 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 143 Cavalry
2 wave (200) 67 Militia, 1 Soldier, 132 Longbowman [losses: 67M, 143C]
G5 26 2 Skunk, 100 Thug, 80 Ranger 1 wave (200) 200 Recruit
2 wave (200) 17 Recruit, 1 Soldier, 182 Cavalry [losses: 217R]
G5 27 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (200) 130 Recruit
2 wave (200) 88 Recruit, 112 Soldier [losses: 218R]
G5 28 80 Ranger, 80 Guard Dog 1 wave (200) 82 Recruit, 118 Soldier [losses: 82R]
G5 29 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (200) 103 Recruit, 97 Soldier [losses: 103R]