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Sons Of The Veld – General 200 with Soldiers


REQUIRED UNITS

  • 15x
  • 3.556 Recruit [-3.556]
  • 200 Militia [-200]
  • 678 Cavalry [-578]
  • 133 Longbowman
  • 150 Soldier




Attacking camp 20, we need send General to camp 21. General will be intercepted by the camp 20. After winning the fight withdraw General.

Garrison Camp Nr Units in Camp Our Units
G1 1 80 Thug, 80 Stone Thrower 1 wave 84 Recruit, 1 Soldier, 115 Cavalry [losses 84R]
G1 2 80 Ranger, 80 Guard Dog 1 wave 82 Recruit, 118 Soldier [losses 82R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave 190 Recruit
2 wave 7 Recruit, 83 Soldier, 110 Cavalry [losses 197R]
G1 4 100 Scavenger, 80 Ranger 1 wave 61 Recruit, 1 Soldier, 138 Cavalry [losses 61R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave 158 Recruit
2 wave 12 Recruit, 78 Soldier, 110 Cavalry [losses 170R]
G1 6 80 Thug, 80 Ranger 1 wave 83 Recruit, 1 Soldier, 116 Cavalry [losses 83R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave 82 Recruit, 118 Soldier [losses 82R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave 168 Recruit, 32 Soldier [losses 168R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave 200 Recruit
2 wave 50 Recruit, 150 Soldier [losses 250R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave 158 Cavalry
2 wave 108 Recruit, 1 Soldier, 91 Longbowman [losses 108R, 158C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave 53 Recruit, 1 Soldier, 146 Cavalry [losses 53R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave 143 Cavalry
2 wave 67 Militia, 1 Soldier, 132 Longbowman [losses 67M, 143C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave 79 Recruit, 121 Soldier [losses 79R]
G2 14 50 Roughneck, 80 Ranger 1 wave 51 Recruit, 1 Soldier, 148 Cavalry [losses 51R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave 85 Recruit, 65 Cavalry, 50 Longbowman [losses 85R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave 152 Recruit, 48 Soldier [losses 152R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave 50 Recruit
2 wave 152 Recruit, 48 Soldier [losses 202R]
G3 18 150 Roughneck 1 wave 200 Recruit
2 wave 56 Recruit, 144 Soldier [losses 256R]
G3 19 100 Roughneck, 100 Ranger 1 wave 200 Recruit
2 wave 26 Recruit, 1 Soldier, 173 Cavalry [losses 226R]
G3 20 100 Roughneck, 100 Guard Dog 1 wave 110 Recruit
2 wave 99 Recruit, 1 Soldier, 100 Longbowman [losses 209R]
G3 21 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave 134 Cavalry
2 wave 66 Militia, 1 Soldier, 133 Longbowman [losses 66M, 134C]
G4 22 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave 85 Recruit, 65 Cavalry, 50 Longbowman [losses 85R]
G4 23 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave 50 Recruit
2 wave 152 Recruit, 48 Soldier [losses 202R]
G4 24 50 Roughneck, 80 Ranger 1 wave 51 Recruit, 1 Soldier, 148 Cavalry [losses 51R]
G4 25 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave 143 Cavalry
2 wave 67 Militia, 1 Soldier, 132 Longbowman [losses 67M, 143C]
G5 26 2 Skunk, 100 Thug, 80 Ranger 1 wave 200 Recruit
2 wave 17 Recruit, 1 Soldier, 182 Cavalry [losses 217R]
G5 27 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave 130 Recruit
2 wave 88 Recruit, 112 Soldier [losses 218R]
G5 28 80 Ranger, 80 Guard Dog 1 wave 82 Recruit, 118 Soldier [losses 82R]
G5 29 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave 103 Recruit, 97 Soldier [losses 103R]