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Sons Of The Veld – General 250 with Cannoneers


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2.094 Recruit [-2.094]
  • 258 Militia [-258]
  • 330 Cavalry [-220]
  • 114 Crossbowman
  • 1 Elite Soldier
  • 188 Cannoneer
  • 3x 5x
  • 1.301 Recruit [-1.301]
  • 201 Militia [-201]
  • 709 Cavalry [-220]
  • 114 Crossbowman
  • 314 Elite Soldier
  • 188 Cannoneer




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 (Attacking camp 21, we need send General to camp 22. General will be intercepted by the camp 21. After winning the fight withdraw General) and 22.

Garrison Camp Units in Camp Our Units
G1 1 80 Thug, 80 Stone Thrower 1 wave (250) 67 Recruit, 1 Elite Soldier, 182 Cavalry [losses: 67R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (250) 79 Recruit, 1 Elite Soldier, 170 Cannoneer [losses: 79R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (250) 89 Recruit, 1 Elite Soldier, 110 Cavalry, 50 Cannoneer [losses: 89R]
G1 4 100 Scavenger, 80 Ranger 1 wave (250) 44 Recruit, 1 Elite Soldier, 205 Cavalry [losses: 44R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (250) 144 Recruit, 1 Elite Soldier, 105 Cannoneer [losses: 144R]
G1 6 80 Thug, 80 Ranger 1 wave (250) 68 Recruit, 1 Elite Soldier, 181 Cavalry [losses: 68R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (250) 69 Recruit, 1 Elite Soldier, 180 Cannoneer [losses: 69R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (250) 146 Recruit, 1 Elite Soldier, 103 Cannoneer [losses: 146R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (250) 162 Recruit, 1 Elite Soldier, 87 Cannoneer [losses: 162R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (250) 48 Militia, 1 Elite Soldier, 110 Cavalry, 91 Cannoneer [losses: 48M, 50C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (250) 40 Recruit, 1 Elite Soldier, 209 Cavalry [losses: 40R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (250) 49 Militia, 1 Elite Soldier, 85 Cavalry, 115 Cannoneer [losses: 49M, 60C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (250) 62 Recruit, 188 Cannoneer [losses: 62R]
G2 14 50 Roughneck, 80 Ranger 1 wave (250) 42 Recruit, 1 Elite Soldier, 110 Cavalry, 97 Cannoneer [losses: 42R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (250) 68 Recruit, 1 Elite Soldier, 70 Cavalry, 111 Cannoneer [losses: 68R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (250) 99 Recruit, 1 Elite Soldier, 150 Cannoneer [losses: 99R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (250) 91 Recruit, 1 Elite Soldier, 158 Cannoneer [losses: 91R]
G3 18 150 Roughneck 1 wave (250) 120 Recruit, 1 Elite Soldier, 129 Cannoneer [losses: 120R]
G3 19 150 Roughneck 1 wave (250) 120 Recruit, 1 Elite Soldier, 129 Cannoneer [losses: 120R]
G3 20 100 Roughneck, 100 Ranger 1 wave (250) 57 Militia, 1 Elite Soldier, 125 Cavalry, 67 Cannoneer [losses: 57M]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (250) 99 Recruit, 1 Elite Soldier, 150 Cannoneer [losses: 99R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (250) 55 Militia, 1 Elite Soldier, 80 Cavalry, 114 Crossbowman [losses: 55M, 50C]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (250) 68 Recruit, 1 Elite Soldier, 70 Cavalry, 111 Cannoneer [losses: 68R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (250) 91 Recruit, 1 Elite Soldier, 158 Cannoneer [losses: 91R]
G4 25 50 Roughneck, 80 Ranger 1 wave (250) 42 Recruit, 1 Elite Soldier, 110 Cavalry, 97 Cannoneer [losses: 42R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (250) 49 Militia, 1 Elite Soldier, 85 Cavalry, 115 Cannoneer [losses: 49M, 60C]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (250) 90 Recruit, 1 Elite Soldier, 110 Cavalry, 49 Cannoneer [losses: 90R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (250) 144 Recruit, 1 Elite Soldier, 105 Cannoneer [losses: 144R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (250) 81 Recruit, 1 Elite Soldier, 168 Cannoneer [losses: 81R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (250) 89 Recruit, 1 Elite Soldier, 161 Cannoneer [losses: 89R]

OPTION WITH BLOCKING:

See how to make blocks
Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (19 Elite Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (250) 144 Recruit, 1 Elite Soldier, 105 Cannoneer) send Veteran to camp 5.

From Gd (14 Elite Soldier + 186 Cavalry) send General to camp 8, shortly after
from Ge (106 Elite Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (250) 48 Militia, 1 Elite Soldier, 110 Cavalry, 91 Cannoneer) send Generals to camp 10.

From Gf (14 Elite Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (250) 91 Recruit, 1 Elite Soldier, 158 Cannoneer) send Veteran to camp 17.

From Gg (93 Elite Soldier + 103 Cavalry) send General to camp 18, shortly after
from Gh (93 Elite Soldier + 103 Cavalry) send General to camp 19, shortly after
from Gi (45 Elite Soldier + 149 Cavalry) send General to camp 20, shortly after
from Gj (82 Elite Soldier + 114 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (250) 55 Militia, 1 Elite Soldier, 80 Cavalry, 114 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (250) 49 Militia, 1 Elite Soldier, 85 Cavalry, 115 Cannoneer) send Generals to camp 26.

From Gl (85 Elite Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (250) 89 Recruit, 1 Elite Soldier, 161 Cannoneer) send Veteran to camp 30.