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Sons Of The Veld – General 250 with Crossbowmen


REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2.243 Recruit [-2.243]
  • 293 Militia [-293]
  • 330 Cavalry [-220]
  • 126 Crossbowman
  • 182 Soldier
  • 3x 7x
  • 1.341 Recruit [-1.341]
  • 231 Militia [-231]
  • 675 Cavalry [-220]
  • 126 Crossbowman
  • 366 Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 (Attacking camp 21, we need send General to camp 22. General will be intercepted by the camp 21. After winning the fight withdraw General) and 22.

Garrison Camp Nr Units in Camp Our Units
G1 1 80 Thug, 80 Stone Thrower 1 wave 67 Recruit, 1 Soldier, 182 Cavalry [losses 67R]
G1 2 80 Ranger, 80 Guard Dog 1 wave 82 Recruit, 168 Soldier [losses 82R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave 95 Recruit, 1 Soldier, 110 Cavalry, 44 Crossbowman [losses 95R]
G1 4 100 Scavenger, 80 Ranger 1 wave 44 Recruit, 1 Soldier, 205 Cavalry [losses 44R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave 144 Recruit, 106 Soldier [losses 144R]
G1 6 80 Thug, 80 Ranger 1 wave 68 Recruit, 1 Soldier, 181 Cavalry [losses 68R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave 72 Recruit, 178 Soldier [losses 72R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave 145 Recruit, 105 Soldier [losses 145R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave 170 Recruit, 80 Soldier [losses 170R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave 50 Cavalry
2 wave 52 Militia, 1 Soldier, 110 Cavalry, 87 Crossbowman [losses 52M, 50C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave 40 Recruit, 1 Soldier, 209 Cavalry [losses 40R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave 60 Cavalry
2 wave 62 Militia, 1 Soldier, 85 Cavalry, 102 Crossbowman [losses 62M, 60C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave 68 Recruit, 182 Soldier [losses 68R]
G2 14 50 Roughneck, 80 Ranger 1 wave 42 Recruit, 1 Soldier, 110 Cavalry, 97 Crossbowman [losses 42R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave 53 Recruit, 1 Soldier, 70 Cavalry, 126 Crossbowman [losses 53R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave 135 Recruit, 115 Soldier [losses 135R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave 114 Recruit, 136 Soldier [losses 114R]
G3 18 150 Roughneck 1 wave 132 Recruit, 1 Soldier, 117 Crossbowman [losses 132R]
G3 19 150 Roughneck 1 wave 132 Recruit, 1 Soldier, 117 Crossbowman [losses 132R]
G3 20 100 Roughneck, 100 Ranger 1 wave 62 Militia, 1 Soldier, 125 Cavalry, 62 Crossbowman [losses 62M]
G3 21 100 Roughneck, 100 Guard Dog 1 wave 152 Recruit, 98 Soldier [losses 152R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave 50 Cavalry
2 wave 55 Militia, 1 Soldier, 80 Cavalry, 114 Crossbowman [losses 55M, 50C]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave 53 Recruit, 1 Soldier, 70 Cavalry, 126 Crossbowman [losses 53R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave 114 Recruit, 136 Soldier [losses 114R]
G4 25 50 Roughneck, 80 Ranger 1 wave 42 Recruit, 1 Soldier, 110 Cavalry, 97 Crossbowman [losses 42R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave 60 Cavalry
2 wave 62 Militia, 1 Soldier, 85 Cavalry, 102 Crossbowman [losses 62M, 60C]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave 97 Recruit, 1 Soldier, 110 Cavalry, 42 Crossbowman [losses 97R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave 144 Recruit, 105 Soldier [losses 144R]
G5 29 80 Ranger, 80 Guard Dog 1 wave 82 Recruit, 168 Soldier [losses 82R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave 87 Recruit, 163 Soldier [losses 87R]

Option with blocking:

See how to make blocks
Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave 144 Recruit, 106 Soldier) send Veteran to camp 5.

From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave 50 Cavalry) and
from W (2 wave 52 Militia, 1 Soldier, 110 Cavalry, 88 Crossbowman) send Generals to camp 10.

From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave 114 Recruit, 136 Soldier) send Veteran to camp 17.

From Gg (110 Elite Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Elite Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave 50 Cavalry) and
from W (2 wave 55 Militia, 1 Soldier, 80 Cavalry, 114 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave 60 Cavalry) and
from W (2 wave 62 Militia, 1 Soldier, 85 Cavalry, 102 Crossbowman) send Generals to camp 26.

From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave 87 Recruit, 163 Soldier) send Veteran to camp 30.