The Betrayed Little Tailor – General MMA with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 25x
  • 3.438 Recruit [-3.438]
  • 1.320 Militia [-1.320]
  • 540 Cavalry [-320]
  • 1.970 Bowman [-1.970]
  • 790 Longbowman [-790]
  • 220 Crossbowman
  • 1 Elite Soldier
  • 180 Cannoneer
  • 5x 19x
  • 3.340 Recruit [-3.340]
  • 1.160 Militia [-1.160]
  • 540 Cavalry [-320]
  • 1.570 Bowman [-1.570]
  • 790 Longbowman [-790]
  • 220 Crossbowman
  • 188 Elite Soldier
  • 180 Cannoneer




Attacking camp 4, send General to camp 6 (General will be intercepted by camp 4). After winning the fight withdraw General.
Attacking camp 26, send General to camp 27 (General will be intercepted by camp 26). After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 60 Fox, 80 Boar 1 wave (MMA) 105 Militia, 1 Elite Soldier, 114 Cannoneer [losses: 105M]
G1 2 60 Wolf, 90 Boar 1 wave (MMA) 182 Recruit, 1 Elite Soldier, 37 Cannoneer [losses: 182R]
G1 3 110 Bear 1 wave (200) 200 Bowman
2 wave (MMA) 137 Recruit, 83 Cannoneer [losses: 137R, 200B]
G1 4 80 Wolf, 110 Boar 1 wave (200) 160 Bowman
2 wave (MMA) 135 Recruit, 1 Elite Soldier, 84 Cannoneer [losses: 160B, 135R]
G1 5 180 Boar 1 wave (200) 200 Bowman
2 wave (MMA) 100 Recruit, 1 Elite Soldier, 119 Cannoneer [losses: 200B, 100R]
G1 6 70 Fox, 90 Bear, Furious Boar 1 wave (200) 90 Bowman, 110 Longbowman
2 wave (200) 200 Bowman
3 wave (MMA) 86 Militia, 134 Cannoneer [losses: 290B, 110LB, 86M]
G2 7 120 Wolf Packleader 1 wave (200) 200 Recruit
2 wave (MMA) 20 Recruit, 200 Cavalry [losses: 220R]
G2 8 120 Guard Dog, 80 Roughneck 1 wave (MMA) 86 Recruit, 1 Elite Soldier, 133 Cannoneer [losses: 86R]
G2 9 70 Ranger, 130 Roughneck 1 wave (MMA) 129 Recruit, 1 Elite Soldier, 35 Cavalry, 55 Cannoneer [losses: 129R]
G2 10 79 Ranger, 120 Roughneck, Assassine 1 wave (200) 200 Recruit
2 wave (MMA) 92 Recruit, 128 Cannoneer [losses: 292R]
G3 11 70 Bear, 30 Giant 1 wave (200) 200 Recruit
2 wave (MMA) 76 Recruit, 1 Elite Soldier, 143 Crossbowman [losses: 276R]
G3 12 70 Wolf Packleader, 30 Bear 1 wave (200) 200 Recruit
2 wave (MMA) 125 Recruit, 1 Elite Soldier, 94 Cavalry [losses: 325R]
G3 13 80 Fox, 30 Bear 1 wave (MMA) 84 Militia, 1 Elite Soldier, 135 Cannoneer [losses: 84M]
G3 14 50 Fox, 80 Bear 1 wave (200) 200 Bowman
2 wave (MMA) 92 Militia, 1 Elite Soldier, 127 Cannoneer [losses: 200B, 92M]
G3 15 60 Bear, 40 Giant, Giant Bear 1 wave (200) 200 Bowman
2 wave (MMA) 66 Militia, 1 Elite Soldier, 153 Crossbowman [losses: 200B, 66M]
G4 16 90 Guard Dog, 120 Ranger 1 wave (MMA) 111 Recruit, 1 Elite Soldier, 108 Cannoneer [losses: 111R]
G4 17 200 Roughneck 1 wave (MMA) 127 Militia, 1 Elite Soldier, 92 Cannoneer [losses: 127M]
G4 18 200 Guard Dog 1 wave (MMA) 40 Recruit, 180 Cannoneer [losses: 40R]
G4 19 70 Guard Dog, 130 Roughneck 1 wave (MMA) 119 Recruit, 1 Elite Soldier, 100 Cannoneer [losses: 119R]
G4 20 100 Guard Dog, 120 Roughneck 1 wave (MMA) 115 Recruit, 1 Elite Soldier, 104 Cannoneer [losses: 115R]
G4 21 40 Thug, 180 Roughneck 1 wave (MMA) 140 Militia, 1 Elite Soldier, 79 Cannoneer [losses: 140M]
G4 22 120 Ranger, 139 Roughneck, Greedy Innkeeper 1 wave (200) 170 Cavalry
2 wave (200) 200 Longbowman
3 wave (200) 120 Recruit
4 wave (MMA) 133 Militia, 87 Cannoneer [losses: 120R, 170C, 200LB, 133M]
G5 23 100 Wolf, 50 Giant 1 wave (200) 200 Recruit
2 wave (MMA) 220 Crossbowman [losses: 200R]
G5 24 100 Giant 1 wave (MMA) 52 Recruit, 1 Elite Soldier, 167 Crossbowman [losses: 52R]
G5 25 90 Wolf, 110 Fox 1 wave (200) 200 Bowman
2 wave (MMA) 163 Recruit, 57 Cannoneer [losses: 200B, 163R]
G5 26 120 Boar, 60 Fox 1 wave (200) 200 Bowman
2 wave (MMA) 100 Militia, 1 Elite Soldier, 119 Cannoneer [losses: 200B, 100M]
G5 27 140 Guard Dog, 90 Roughneck 1 wave (MMA) 98 Recruit, 1 Elite Soldier, 121 Cannoneer [losses: 98R]
G5 28 110 Ranger, 130 Roughneck, Metal Toothed 1 wave (200) 150 Cavalry
2 wave (MMA) 104 Militia, 116 Cannoneer [losses: 150C, 104M]
G6 29 230 Roughneck 1 wave (200) 200 Recruit
2 wave (MMA) 82 Militia, 1 Elite Soldier, 137 Cannoneer [losses: 200R, 82M]
G6 30 120 Ranger, 160 Roughneck 1 wave (200) 200 Longbowman
2 wave (MMA) 58 Recruit, 80 Cavalry, 1 Elite Soldier, 81 Cannoneer [losses: 200LB, 58R]
G6 31 280 Ranger 1 wave (200) 80 Recruit
2 wave (MMA) 220 Cavalry [losses: 80R]
G6 32 90 Ranger, 190 Roughneck 1 wave (200) 200 Bowman
2 wave (MMA) 68 Militia, 60 Cavalry, 92 Cannoneer [losses: 200B, 68M]
G6 33 80 Guard Dog, 200 Roughneck, Greedy Innkeeper 1 wave (200) 200 Recruit
2 wave (200) 200 Longbowman
3 wave (200) 120 Bowman, 80 Longbowman
4 wave (MMA) 133 Militia, 87 Cannoneer [losses: 200R, 120B, 280LB, 133M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 14Camp 27Camp 32

From Gd (187 Elite Soldier) send General to camp 14, shortly after
from G3 (1 wave (200) 200 Bowman) and
from W (2 wave (MMA) 66 Militia, 1 Elite Soldier, 153 Crossbowman) send General and Master to camp 15.

From Gg (121 Elite Soldier) send General to camp 27, shortly after
from G5 (1 wave (200) 150 Cavalry) and
from W (2 wave (MMA) 104 Militia, 116 Cannoneer) send General and Master to camp 28.

From Gh (141 Elite Soldier + 39 Cavalry + 20 Cannoneer) send General to camp 32, shortly after
form G6.1 (1 wave (200) 200 Recruit),
from G6.2 (2 wave (200) 200 Longbowman),
from G6.3 (3 wave (200) 120 Bowman, 80 Longbowman), and
from W (4 wave (MMA) 133 Militia, 87 Cannoneer) send Generals and Master to camp 33.
Send Master 15 seconds after G6.3 because due to a bug Generals are changing order when attacking bandit camps.