REQUIRED UNITS:
|
REQUIRED SKILLS:
YGG | NUS | OGG |
Rapid Fire 2/3 First Aid 3/3 Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
Rapid Fire 3/3 Juggernaut 3/3 Garrison Annex 3/3 1-Up 1/1 |
First Aid 3/3 Juggernaut 1/3 Overrun 3/3 Battle Frenzy 2/3 Weekly Maintenance 2/3 Garrison Annex 3/3 Master Planner 1/1 |
General send at the designated camps. General destroy on the way other camps without loss.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 5 | 5 Housecarl, 5 Berserk, 50 Valkyrie | 1 wave (NUS) 180 Crossbowman [losses: 0] |
G2 | 9 | 100 Housecarl, 50 Valkyrie, 10 Jomviking | 1 wave (NUS) 180 Crossbowman [losses: 0] |
G3 | 12 | 50 Housecarl, 15 Berserk, 50 Valkyrie, 20 Jomviking | 1 wave (NUS) 180 Crossbowman [losses: 0] |
G4 | 14 | 120 Housecarl | 1 wave (OGG) 295 Crossbowman [losses: 0] |
G4 | 15 | 100 Housecarl, 15 Berserk, 50 Karl, 20 Jomviking | 1 wave (YGG) 1 Recruit 2 wave (OGG) 295 Crossbowman [losses: 0] |
G5 | 16 | 150 Karl | 1 wave (OGG) 295 Crossbowman [losses: 0] |
G5 | 17 | 150 Housecarl | 1 wave (YGG) 1 Recruit 2 wave (OGG) 295 Crossbowman [losses: 0] |
G5 | 18 | 150 Valkyrie | 1 wave (YGG) 1 Recruit [losses: 0] |
G5 | 19 | 120 Housecarl, 30 Berserk, 50 Jomviking | 1 wave (YGG) 1 Recruit 2 wave (YGG) 1 Recruit 3 wave (OGG) 295 Crossbowman [losses: 0] |
The attack on camp 9 has been corrected.
G2 attacking camp 9 is best done with another Nus+180XB… No need for any 1st wave or confusion about what that first wave is intended for.
The garrison positions are a disaster. And there are multiple losses in the second section as written.
Guide corrected.
The orders of the attacks are all messed up. Any chance of fixing this?
It is impossible to attack camp 17 before camp 16