REQUIRD UNITS:
|
REQUIRED SKILLS:
ANS | YGG | NUS | VAR | MED |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 2/3 Garrison Annex 3/3 1-Up 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 2/3 Garrison Annex 3/3 |
Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Overrun 3/3 Unstoppable Charge 3/3 Battle Frenzy 3/3 Garrison Annex 3/3 Master Planner 1/1 |
First Aid 3/3 Garrison Annex 3/3 |
Useful for gameplay at the observatory.
On this map you can treat Nusala and Vargus interchangeably, it is one version for two compositions.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Cultist, 50 Dark Priest | 1 wave (YGG) 1 Elite Soldier [losses: 0] |
G1 | 2 | 80 Cultist, 40 Shadowsneaker, 40 Firedancer | 1 wave (ANS) 40 Recruit, 90 Cavalry, 35 Crossbowman [losses: 40R] |
G1 | 3 | 100 Cultist, 50 Shadowsneaker | 1 wave (MED) 215 Recruit [losses: 35R] |
G1 | 4 | 40 Cultist, 40 Shadowsneaker, 40 Dark Priest | 1 wave (ANS) 20 Recruit, 130 Cavalry [losses: 20R] |
G1 | 5 | 100 Cultist, 50 Dark Priest, High Dark Priest | 1 wave (YGG) 1 Elite Soldier 2 wave (NUS) 180 Crossbowman [losses: 0] or 2 wave (VAR) 155 Crossbowman [losses: 0] |
G2 | 6 | 70 Cultist, 50 Shadowsneaker, 10 Firedancer | 1 wave (MED) 215 Recruit [losses: 30R] |
G2 | 7 | 100 Cultist, 50 Shadowsneaker, 20 Dancing Dervish | 1 wave (ANS) 35 Recruit, 30 Cavalry, 100 Crossbowman [losses: 35R] |
G2 | 8 | 50 Cultist, 50 Dark Priest, Swamp Witch, High Dark Priest | 1 wave (YGG) 1 Elite Soldier 2 wave (NUS) 40 Recruit, 140 Crossbowman [losses: 40R] or 2 wave (VAR) 40 Recruit, 155 Crossbowman [losses: 40R] |