Split City in Fall Player 2 – RES + YGG (Somersault)




REQUIRED UNITS:

  • 2x
  • 330 Recruit [-330]
  • 2.320 Swordsman [-2.012]
  • 40 Mounted Swordsman [-40]
  • 40 Knight
  • 1.170 Mounted Marksman [-181]
  • 1.240 Armored Marksman [-124]
  • 390 Besieger [-7]

REQUIRED SKILLS:

RES YGG
First Aid 2/3
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
Frirst Aid 3/3
Juggernaut 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
1-Up 1/1


Garrison Camp Enemy Units Our Attacks
G1 1 158 Desert Marksman, 136 Alpha Ape, 127 Wolf Packleader, 57 Mounted Sailor 1 wave (RES) 100 Swordsman, 115 Mounted Marksman [losses: 94S]
G1 2 178 Jomsviking, 91 Wolf Packleader, 82 Mounted Sailor, 79 Giant 1 wave (RES) 120 Swordsman, 95 Mounted Marksman [losses: 117S]
G1 3 181 Jomsviking, 140 Sword Master, 110 Stone Cannon, 35 Sword Clasher 1 wave (YGG) 155 Recruit
2 wave (RES) 80 Swordsman, 80 Armored Marksman, 55 Mounted Marksman [losses: 155Re, 69S]
G1 4 91 Mounted Sailor, 85 Mounted Bowman, 66 Alpha Ape, 6 Black Bull 1 wave (RES) 80 Swordsman, 60 Armored Marksman, 75 Mounted Marksman [losses: 75MM]
G2 5 121 Desert Marksman, 119 Alpha Ape, 111 Sword Clasher, 45 Mounted Bowman 1 wave (RES) 80 Swordsman, 135 Mounted Marksman [losses: 74MM]
G2 6 172 Sword Master, 113 Giant, 102 Stone Cannon, 69 Wolf Packleader 1 wave (RES) 120 Swordsman, 95 Armored Marksman [losses: 120S, 95AM]
G2 7 230 Mounted Sailor, 132 Wolf Packleader, 108 Jomsviking 1 wave (RES) 140 Swordsman, 40 Armored Marksman, 35 Besieger [losses: 140S, 21MM]
G2 8 65 Desert Marksman, 54 Horseman, 58 Sword Master, 2 Assassine, Dark Wizard 1 wave (RES) 80 Swordsman, 120 Armored Marksman, 15 Mounted Marksman [losses: 77S]
G3 9 147 Giant, 126 Horseman, 71 Stone Cannon 1 wave (YGG) 40 Mounted Swordsman
2 wave (RES) 40 Swordsman, 175 Armored Marksman [losses: 40MS, 24S]
G3 10 166 Horseman, 147 Mounted Bowman, 26 Desert Marksman 1 wave (RES) 120 Swordsman, 95 Besieger [losses: 89S]
G3 11 120 Stone Throwing Ape, 54 Alpha Ape 1 wave (RES) 120 Swordsman, 40 Armored Marksman, 55 Mounted Marksman [losses: 107S]
G3 12 87 Mounted Sailor, 43 Stone Throwing Ape, 3 Black Bull, 2 Giant Bear 1 wave (RES) 80 Swordsman, 100 Armored Marksman, 20 Mounted Marksman, 15 Besieger [losses: 74S]
G4 13 201 Jomsviking, 76 Desert Marksman, 59 Mounted Sailor, 23 Alpha Ape 1 wave (RES) 60 Swordsman, 20 Armored Marksman, 135 Mounted Marksman [losses: 55S]
G4 14 144 Giant, 125 Jomsviking, 39 Stone Cannon, 28 Stone Throwing Ape 1 wave (RES) 60 Swordsman, 155 Armored Marksman [losses: 56S]
G4 15 173 Horseman, 138 Mounted Sailor, 121 Alpha Ape 1 wave (RES) 140 Swordsman, 20 Armored Marksman, 55 Besieger [losses: 127S]
G4 16 178 Jomsviking, 168 Horseman, 3 Assassine, 2 Iron Fist 1 wave (RES) 160 Swordsman, 55 Besieger [losses: 154S]
G5 17 205 Sword Clasher, 151 Wolf Packleader, 101 Stone Cannon 1 wave (YGG) 155 Recruit
2 wave (RES) 120 Swordsman, 95 Mounted Marksman [losses: 155Re, 118S]
G5 18 88 Sword Master, 55 Horseman, 32 Stone Throwing Ape 1 wave (RES) 80 Swordsman, 100 Armored Marksman, 35 Mounted Marksman [losses: 65S]
G5 19 164 Horseman, 132 Mounted Sailor, 77 Alpha Ape, 57 Stone Cannon 1 wave (RES) 160 Swordsman, 55 Mounted Marksman [losses: 160S, 11MM]
G5 20 123 Sword Master, 2 Black Bull, 2 Dark Wizard, 2 Giant Bear 1 wave (RES) 120 Swordsman, 95 Armored Marksman [losses: 120S, 11AM]
G6 21 154 Sword Master, 133 Giant, 97 Wolf Packleader, 44 Alpha Ape 1 wave (RES) 100 Swordsman, 60 Armored Marksman, 55 Mounted Marksman [losses: 90S]
G6 22 144 Wolf Packleader, 135 Stone Cannon, 91 Alpha Ape, 69 Sword Clasher 1 wave (YGG) 20 Recruit
2 wave (RES) 40 Swordsman, 20 Armored Marksman, 155 Mounted Marksman [losses: 20Re, 40S, 18AM]
G6 23 145 Desert Marksman, 122 Mounted Bowman, 59 Horseman, 48 Jomsviking 1 wave (RES) 80 Swordsman, 135 Besieger [losses: 80S, 7BS]
G6 24 152 Jomsviking, 12 Mounted Sailor, Boulder Worm 1 wave (RES) 40 Swordsman, 40 Knight, 100 Armored Marksman, 35 Mounted Marksman [losses: 36S]

  1. All losses indicated are MAXIMUM losses. You will probably lose much fewer troops!
    For camp 13, Steadfast or Ghost generals can be used.
    I made the guide for my Resolute general with his skill set, I’m sure it works for different skill sets also, with a few tweaks here and there.

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