The Whirlwind – CLO + YGG (Pukerr)




REQUIRED UNITS:

PLAYER I PLAYER II PLAYER III PLAYER IV
  • 2x
  • 740 Recruit [-705]
  • 205 Cavalry
  • 120 Cannoneer
  • 490 Recruit [-466]
  • 205 Cavalry
  • 120 Cannoneer
  • 640 Recruit [-605]
  • 205 Cavalry
  • 120 Cannoneer
  • 325 Recruit [-306]
  • 205 Cavalry
  • 120 Cannoneer

REQUIRED SKILLS:

CLO YGG
Juggernaut 3/3
Overrun 3/3
Battle Frenzy 2/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 1/1




Link to gameplay from this guide on YOUTUBE
Player 1 destroys camps of 1-3. Palisade for a Player 4 is destroyed. Player 4 moves garrison in the place marked G1 and attacking from behind.
Player 4 causes the destruction a palisade of Player 3
Player 3 destroys camps of 1-3. Palisade for a Player 2 is destroyed. Player 2 moves garrison in the place marked G1 and attacking from behind.
Player 2 causes the destruction a palisade of Player 1
Player 1 and 3 after the destruction of the Inner Forts was opened road for Player 2 and 4
Player 2 and 4 after the destruction of the Inner Forts was opened road for Player 1 to destroy Fortified Warehouse.

The numbers correspond to the order to accept an invitation by the players.


Garrison Camp Enemy Units Our Attacks
G1 1 100 Scavenger, 100 Ranger 1 wave (CLO) 20 Recruit, 195 Cavalry [losses: 19R]
G1 2 120 Thug, 80 Ranger 1 wave (CLO) 75 Recruit, 140 Cavalry [losses: 70R]
G1 3 100 Scavenger, 50 Guard Dog, 50 Ranger 1 wave (CLO) 95 Recruit, 120 Cannoneer [losses: 90R]
G1 4 200 Thug 1 wave (YGG) 120 Recruit [losses: 120R]
G1 5 50 Thug, 50 Guard Dog, 100 Ranger 1 wave (YGG) 1 Recruit [losses: 0]
G1 6 80 Thug, 100 Guard Dog, 20 Ranger 1 wave (CLO) 95 Recruit, 120 Cannoneer [losses: 90R]
G1 7 100 Thug, 99 Ranger, One-eyed Bert 1 wave (CLO) 80 Recruit, 135 Cavalry [losses: 75R]
G2 8 100 Guard Dog, 90 Roughneck 1 wave (YGG) 50 Recruit [losses: 50R]
G2 9 70 Guard Dog, 70 Roughneck, 50 Ranger 1 wave (YGG) 85 Recruit [losses: 85R]
G2 10 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave (YGG) 1 Recruit
2 wave (CLO) 10 Recruit, 205 Cavalry [losses: 6R]
G2 11 200 Stone Thrower 1 wave (CLO) 130 Cavalry [losses: 0]
G2 12 50 Guard Dog, 100 Roughneck, 50 Ranger, Chuck 1 wave (YGG) 1 Recruit
2 wave (CLO) 110 Recruit, 95 Cannoneer [losses: 100R]

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