Ali Baba, The Young Wood Cutter – BRS + LOUD + TB (Reptille)


REQUIRED UNITS:

  • 175 Swordsman [-90]
  • 620 Mounted Swordsman [-620]
  • 50 Knight [-50]
  • 80 Armored Marksman
  • 500 Mounted Marksman
  • 145 Besieger

REQUIRED SKILLS:

BRS LOUD TB
Juggernaut 3/3
First Aid 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Juggernaut 3/3
First Aid 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
First Aid 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




A guide for exp and star coins, with generals, which I currently have. Attacks by generals are intertwined so you not need wait too long. 3 camps have been skipped. General Tremblebeard gains 200% XP for enemies defeated by his army, and Boris 50%. All generals also have Fast Learner Skill 3/3, which gives + 30% XP bonuses for defeated enemies and the Bounty Hunter 1/1 skill (TB has it built in) which gives 1 star coin for every 1000 experience.

Garrison Camp Enemy Units Our Attacks
G1 1 50 Horseman, 50 Dune Marksman 1 wave (TB) 20 Mounted Swordsman, 155 Mounted Marksman [losses: 20MS]
G1 2 160 Mounted Bowman 1 wave (TB) 175 Swordsman [losses: 90S]
G1 3 180 Sword Wielder
+ 110 Desert Marksman, 100 Stone Cannon
+ 120 Horseman, 80 Desert Marksman, Shrewd Thief
1 wave (BRS) 45 Mounted Swordsman, 150 Mounted Marksman [losses: 45MS]
G2 4 80 Sword Wielder, 80 Mounted Bowman 1 wave (LOUD) 35 Mounted Swordsman, 80 Armored Marksman, 70 Mounted Marksman [losses: 35MS]
G2 5 90 Sword Clasher, 100 Desert Marksman 1 wave (BRS) 120 Mounted Marksman [losses: 0]
G2 6 150 Sword Master 1 wave (TB) 55 Mounted Swordsman, 120 Besieger [losses: 55MS]
G2 7 70 Horseman, 70 Sword Wielder, 50 Dune Marksman 1 wave (BRS) 13 Mounted Swordsman, 182 Mounted Marksman [losses: 13MS]
G2 8 80 Horseman, 90 Dune Marksman, Greedy Thief 1 wave (TB) 35 Mounted Swordsman, 140 Mounted Marksman [losses: 35MS]
G3 9 80 Mounted Bowman, 90 Sword Clasher 1 wave (LOUD) 20 Mounted Swordsman, 165 Mounted Marksman [losses: 20MS]
G3 10 70 Horseman, 70 Sword Wielder
+ 90 Sword Clasher, 90 Stone Cannon
+ 80 Horseman, 80 Dune Marksman, Mysterious Thief
1 wave (BRS) 30 Mounted Swordsman, 165 Mounted Marksman [losses: 30MS]
G3 11 60 Sword Master, 60 Horseman 1 wave (TB) 40 Mounted Swordsman, 70 Armored Marksman, 65 Mounted Marksman [losses: 40MS]
G4 12 70 Mounted Bowman, 70 Desert Marksman 1 wave (LOUD) 20 Mounted Swordsman, 165 Mounted Marksman [losses: 20MS]
G4 13 90 Desert Marksman, 90 Horseman, Smart Thief 1 wave (TB) 40 Mounted Swordsman, 135 Mounted Marksman [losses: 40MS]
G4 14 70 Sword Master, 60 Dune Marksman, 50 Horseman 1 wave (BRS) 52 Mounted Swordsman, 143 Mounted Marksman [losses: 52MS]
G4 15 90 Sword Clasher, 80 Horseman, Treacherous Thief 1 wave (TB) 40 Mounted Swordsman, 135 Mounted Marksman [losses: 40MS]
G5 16 90 Desert Marksman, 90 Mounted Bowman 1 wave (LOUD) 25 Mounted Swordsman, 160 Mounted Marksman [losses: 25MS]
G5 17 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman 1 wave (BRS) 30 Mounted Swordsman, 20 Knight, 145 Besieger [losses: 30MS, 20K]
G5 18 100 Desert Marksman, 100 Stone Cannon 1 wave (TB) 175 Mounted Marksman [losses: 0]
G5 19 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder 1 wave (LOUD) 40 Mounted Swordsman, 40 Armored Marksman, 105 Mounted Marksman [losses: 40MS]
G5 20 180 Sword Wielder 1 wave (TB) 50 Mounted Swordsman, 125 Mounted Marksman [losses: 50MS]
G5 21 80 Horseman, 80 Stone Cannon, Bandit Lord 1 wave (BRS) 30 Knight
2 wave (LOUD) 30 Mounted Swordsman, 155 Mounted Marksman [losses: 30K, 30MS]

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