Ali Baba, The Young Wood Cutter – MAJ + VAR + MMA + (Palera)




REQUIRED UNITS:

  • 2x 2x 2x
  • 130 Recruit [-130]
  • 301 Swordsman [-175]
  • 750 Mounted Swordsman [-295]
  • 125 Armored Marksman
  • 350 Mounted Marksman
  • 36 Besieger
  • 175 Knight [-100]




Generals with books will suffer lesser losses.
At the blocks, wait for the predecessor’s drums to stop before sending the next general to attack.

Garrison Camp Enemy Units Our Attacks
G1 01 BLOCK BLOCK [losses: 44MS]
G1 04 80 Sword Wielder, 80 Mounted Bowman 1 wave (VAR) 36 Mounted Swordsman, 80 Armored Marksman, 64 Mounted Marksman [losses: 36MS]
G2 07 BLOCK BLOCK [losses: 31MS]
G3 08 80 Mounted Bowman, 90 Sword Clasher 1 wave (VAR) 21 Mounted Swordsman, 159 Mounted Marksman [losses: 21MS]
G3 11 BLOCK BLOCK [losses: 39MS]
G4 15 BLOCK BLOCK [losses: 70MS]
G4 16 90 Sword Wielder, 90 Desert Marksman 1 wave (VAR) 54 Mounted Swordsman, 90 Armored Marksman, 36 Mounted Marksman [losses: 54MS]
G4 17 100 Desert Marksman, 100 Stone Cannon 1 wave (270) 270 Mounted Marksman [losses: 0]
G5 20 BLOCK BLOCK [losses: 130R, 100K, 175S]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1-3Camp 5-7Camp 9-11Camp 12-15Camp 18-20

From Ga (197 Mounted Swordsman) send General to camp 1, shortly after
from W (1 wave (270) 47 Mounted Swordsman, 223 Mounted Marksman) send Major to camp 3 (General will destroy camp 2 on his way, without additional losses).

From Gb (200 Mounted Swordsman) send General to camp 5, shortly after
from Gc (150 Mounted Swordsman, 40 Armored Marksman) send General to camp 6, shortly after
from W (1 wave (270) 31 Mounted Swordsman, 239 Mounted Marksman) send Major to camp 7.

From Gd (150 Mounted Swordsman, 10 Armored Marksman) send General to camp 9, shortly after
from W (1 wave (270) 39 Mounted Swordsman, 80 Armored Marksman, 151 Mounted Marksman) send Major to camp 11 (General will destroy camp 10 on his way, without additional losses).

From Ge (165 Mounted Swordsman, 35 Armored Marksman) send General to camp 12, shortly after
from Gf (123 Mounted Swordsman) send General to camp 13, shortly after
from W1 (1 wave (270) 35 Mounted Swordsman, 115 Armored Marksman, 120 Mounted Marksman) send Major to camp 14, shortly after
from W2 (1 wave (270) 35 Mounted Swordsman, 50 Knight, 185 Mounted Marksman) send Major to camp 15.

From Gg (31 Swordsman, 132 Mounted Swordsman, 25 Knight) send General to camp 18, shortly after
from Gh (138 Mounted Swordsman, 62 Armored Marksman) send General to camp 19, shortly after
from Gi (1 wave (MMA) 130 Recruit), send MMA to camp 20,
from Gj (2 wave (MMA) 100 Knight), send MMA to camp 20,
from W (3 wave (270) Swordsman) send Major to camp 20.

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