The Heroic Little Tailor – General 270 + Boris + MMA with Cannoneers (skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 11x 7x
  • 3.682 Recruit [-3.682]
  • 257 Militia [-257]
  • 330 Cavalry [-135]
  • 3.437 Bowman [-3.437]
  • 265 Crossbowman
  • 1 Elite Soldier
  • 175 Cannoneer
  • 9x 9x
  • 3.096 Recruit [-3.096]
  • 257 Militia [-257]
  • 330 Cavalry [-135]
  • 2.767 Bowman [-2.767]
  • 265 Crossbowman
  • 215 Elite Soldier
  • 175 Cannoneer

REQUIRED SKILLS

270 MMA BRS
Juggernaut 1/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 1/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Rapid Fire 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
1-Up 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




Attacking camp 11, send General to camp 13 (General will be intercepted by camp 11). After winning the fight withdraw General.
Attacking camp 31, send General to camp 32 (General will be intercepted by camp 31). After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Boar, 50 Wolf 1 wave (270) 147 Recruit, 1 Elite Soldier, 137 Cannoneer [losses: 147R]
G1 2 40 Boar, 100 Fox 1 wave (BRS) 89 Recruit, 106 Cannoneer [losses: 89R]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (270) 149 Recruit, 136 Cannoneer [losses: 149R]
G1 4 120 Bear, 50 Fox 1 wave (MMA) 235 Bowman
2 wave (270) 126 Militia, 159 Cannoneer [losses: 235B, 126M]
G2 5 100 Boar, 30 Bear 1 wave (270) 163 Recruit, 122 Cannoneer [losses: 163R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (BRS) 195 Cavalry [losses: 200B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (MMA) 235 Bowman
2 wave (270) 189 Recruit, 96 Cannoneer [losses: 189R, 235B]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (MMA) 235 Bowman
2 wave (270) 171 Recruit, 114 Cannoneer [losses: 235B, 171R]
G3 9 200 Boar 1 wave (200) 200 Recruit
2 wave (270) 143 Recruit, 142 Cannoneer [losses: 343R]
G3 10 100 Bear, 80 Wolf 1 wave (MMA) 235 Bowman
2 wave (270) 167 Recruit, 118 Cannoneer [losses: 235B, 167R]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (MMA) 235 Bowman
2 wave (200) 200 Recruit
3 wave (270) 203 Recruit, 82 Cannoneer [losses: 403R, 235B]
G3 12 80 Bear, 80 Giant 1 wave (200) 200 Bowman
2 wave (270) 147 Recruit, 1 Elite Soldier, 137 Crossbowman [losses: 200B, 147R]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (200) 200 Bowman
2 wave (270) 16 Recruit, 55 Bowman, 1 Elite Soldier, 213 Crossbowman [losses: 255B, 16R]
G4 14 100 Bear, 90 Fox 1 wave (MMA) 235 Bowman
2 wave (270) 131 Militia, 154 Cannoneer [losses: 235B, 131M]
G4 15 50 Boar, 70 Wolf 1 wave (BRS) 100 Recruit, 95 Cannoneer [losses: 100R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (BRS) 195 Cavalry [losses: 400B]
G4 17 70 Bear, 100 Fox 1 wave (MMA) 235 Bowman
2 wave (BRS) 143 Recruit, 52 Cannoneer [losses: 235B, 143R]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (MMA) 235 Bowman
2 wave (MMA) 235 Bowman
3 wave (BRS) 15 Bowman, 180 Crossbowman [losses: 485B]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (BRS) 87 Recruit, 108 Cannoneer [losses: 87R]
G5 20 120 Bear, 50 Wolf 1 wave (MMA) 235 Bowman
2 wave (270) 182 Recruit, 103 Cannoneer [losses: 235B, 182R]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (270) 20 Recruit, 265 Crossbowman [losses: 20R]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (BRS) 46 Recruit, 149 Cannoneer [losses: 46R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (MMA) 100 Recruit, 135 Cavalry
2 wave (270) 110 Recruit, 175 Cannoneer [losses: 210R, 135C]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (BRS) 67 Recruit, 128 Cannoneer [losses: 67R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (270) 50 Recruit, 235 Crossbowman [losses: 50R]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (BRS) 134 Recruit, 61 Cannoneer [losses: 134R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (270) 145 Recruit, 140 Crossbowman [losses: 145R]
G7 28 100 Cultist, 100 Firedancer 1 wave (270) 150 Recruit, 135 Crossbowman [losses: 150R]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (BRS) 94 Recruit, 101 Cannoneer [losses: 94R]
G7 30 150 Dark Priest 1 wave (BRS) 195 Cavalry [losses: 0]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (BRS) 17 Bowman, 178 Crossbowman [losses: 17B]
G7 32 60 Cultist, 60 Fanatic, Swamp Witch, Dark Wizard 1 wave (BRS) 130 Recruit
2 wave (270) 140 Recruit, 145 Cannoneer [losses: 270R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 2 i 3Camp 11 i 12Camp 17

From Ga (95 Bowman + 105 Elite Soldier) send General to camp 2, shortly after
from Gb (10 Recruit + 1 Bowman + 72 Cavalry + 110 Elite Soldier) send General to camp 3, shortly after
from G1 (1 wave (MMA) 235 Bowman) and
from W (2 wave (270) 126 Militia, 159 Cannoneer) send Generals to camp 4.
There is a small risk that General Ga may lose the fight.

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be intercepted by camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (200) 200 Bowman) and
from W (2 wave (270) 16 Recruit, 55 Bowman, 1 Elite Soldier, 213 Crossbowman) send General and Major to camp 13.
Pay attention if Generals are passing by block at camp 11 safely.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave (MMA) 235 Bowman),
from G4.2 (2 wave (MMA) 235 Bowman) and
from W (3 wave (BRS) 15 Bowman, 180 Crossbowman) send Generals to camp 18.

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