The Heroic Little Tailor – General Gemini + Boris + MMA with Cannoneers (skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 11x 7x
  • 3.759 Recruit [-3.759]
  • 131 Militia [-131]
  • 330 Cavalry [-135]
  • 3.437 Bowman [-3.437]
  • 245 Crossbowman
  • 1 Elite Soldier
  • 192 Cannoneer
  • 9x 9x
  • 3.205 Recruit [-3.205]
  • 131 Militia [-131]
  • 330 Cavalry [-135]
  • 2.767 Bowman [-2.767]
  • 245 Crossbowman
  • 215 Elite Soldier
  • 192 Cannoneer

REQUIRED SKILLS

GEM MMA BRS
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Rapid Fire 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
1-Up 1/1
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




Attacking camp 11, send General to camp 13 (General will be intercepted by camp 11). After winning the fight withdraw General.
Attacking camp 31, send General to camp 32 (General will be intercepted by camp 31). After winning the fight withdraw General.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Boar, 50 Wolf 1 wave (GEM) 141 Recruit, 154 Cannoneer [losses: 141R]
G1 2 40 Boar, 100 Fox 1 wave (BRS) 89 Recruit, 106 Cannoneer [losses: 89R]
G1 3 50 Boar, 50 Wolf, 50 Fox 1 wave (GEM) 149 Recruit, 146 Cannoneer [losses: 149R]
G1 4 120 Bear, 50 Fox 1 wave (MMA) 235 Bowman
2 wave (GEM) 235 Recruit, 1 Elite Soldier, 59 Cannoneer [losses: 235B, 235R]
G2 5 100 Boar, 30 Bear 1 wave (GEM) 163 Recruit, 132 Cannoneer [losses: 163R]
G2 6 75 Wolf, 75 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (BRS) 195 Cavalry [losses: 200B]
G2 7 50 Boar, 100 Wolf Packleader, Black Bull 1 wave (MMA) 235 Bowman
2 wave (GEM) 154 Recruit, 141 Cannoneer [losses: 154R, 235B]
G3 8 100 Bear, 50 Wolf, 30 Fox 1 wave (MMA) 235 Bowman
2 wave (GEM) 168 Recruit, 127 Cannoneer [losses: 235B, 168R]
G3 9 200 Boar 1 wave (200) 200 Recruit
2 wave (GEM) 140 Recruit, 155 Cannoneer [losses: 340R]
G3 10 100 Bear, 80 Wolf 1 wave (MMA) 235 Bowman
2 wave (GEM) 151 Recruit, 144 Cannoneer [losses: 235B, 151R]
G3 11 70 Bear, 80 Wolf Packleader, 40 Fox 1 wave (MMA) 235 Bowman
2 wave (200) 200 Recruit
3 wave (GEM) 200 Recruit, 95 Cannoneer [losses: 400R, 235B]
G3 12 80 Bear, 80 Giant 1 wave (200) 200 Bowman
2 wave (GEM) 118 Recruit, 1 Elite Soldier, 176 Crossbowman [losses: 200B, 118R]
G3 13 40 Boar, 60 Fox, 80 Giant 1 wave (200) 200 Bowman
2 wave (GEM) 55 Bowman, 240 Crossbowman [losses: 255B]
G4 14 100 Bear, 90 Fox 1 wave (MMA) 235 Bowman
2 wave (GEM) 131 Militia, 164 Cannoneer [losses: 235B, 131M]
G4 15 50 Boar, 70 Wolf 1 wave (BRS) 100 Recruit, 95 Cannoneer [losses: 100R]
G4 16 60 Boar, 140 Wolf Packleader 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (BRS) 195 Cavalry [losses: 400B]
G4 17 70 Bear, 100 Fox 1 wave (MMA) 235 Bowman
2 wave (BRS) 143 Recruit, 52 Cannoneer [losses: 235B, 143R]
G4 18 100 Bear, 50 Fox, 50 Giant 1 wave (MMA) 235 Bowman
2 wave (MMA) 235 Bowman
3 wave (BRS) 15 Bowman, 180 Crossbowman [losses: 485B]
G5 19 60 Cultist, 50 Shadowsneaker, 80 Fanatic 1 wave (BRS) 87 Recruit, 108 Cannoneer [losses: 87R]
G5 20 120 Bear, 50 Wolf 1 wave (MMA) 235 Bowman
2 wave (GEM) 169 Recruit, 126 Cannoneer [losses: 235B, 169R]
G5 21 40 Cultist, 160 Dancing Dervish 1 wave (GEM) 5 Recruit, 100 Cavalry, 190 Crossbowman [losses: 5R]
G5 22 60 Cultist, 90 Shadowsneaker, Swamp Witch 1 wave (BRS) 46 Recruit, 149 Cannoneer [losses: 46R]
G5 23 70 Cultist, 80 Firedancer, Night Spawn 1 wave (MMA) 100 Recruit, 135 Cavalry
2 wave (GEM) 103 Recruit, 192 Cannoneer [losses: 203R, 135C]
G6 24 100 Shadowsneaker, 70 Firedancer 1 wave (BRS) 67 Recruit, 128 Cannoneer [losses: 67R]
G6 25 100 Cultist, 100 Dancing Dervish 1 wave (GEM) 50 Recruit, 245 Crossbowman [losses: 50R]
G6 26 40 Shadowsneaker, 80 Fanatic, 80 Firedancer 1 wave (BRS) 134 Recruit, 61 Cannoneer [losses: 134R]
G6 27 80 Cultist, 80 Firedancer, Dark High Priest 1 wave (GEM) 139 Recruit, 156 Crossbowman [losses: 139R]
G7 28 100 Cultist, 100 Firedancer 1 wave (GEM) 144 Recruit, 151 Crossbowman [losses: 144R]
G7 29 80 Cultist, 40 Shadowsneaker, 80 Dark Priest 1 wave (BRS) 94 Recruit, 101 Cannoneer [losses: 94R]
G7 30 150 Dark Priest 1 wave (BRS) 195 Cavalry [losses: 0]
G7 31 90 Shadowsneaker, 80 Dancing Dervish 1 wave (BRS) 17 Bowman, 178 Crossbowman [losses: 17B]
G7 32 60 Cultist, 60 Fanatic, Swamp Witch, Dark Wizard 1 wave (BRS) 130 Recruit
2 wave (GEM) 140 Recruit, 155 Cannoneer [losses: 270R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 2 i 3Camp 11 i 12Camp 17

From Ga (95 Bowman + 105 Elite Soldier) send General to camp 2, shortly after
from Gb (10 Recruit + 1 Bowman + 72 Cavalry + 110 Elite Soldier) send General to camp 3, shortly after
from G1 (1 wave (MMA) 235 Bowman) and
from W (2 wave (GEM) 235 Recruit, 1 Elite Soldier, 59 Cannoneer) send Generals to camp 4.
There is a small risk that General Ga may lose the fight.

From Gc (200 Recruit) send General to camp 12. After losing the fight
from Gd (1 Recruit) send General to camp 13 (General will be intercepted by camp 11), shortly after
from Ge (200 Elite Soldier) send General to camp 12, shortly after
from G3 (1 wave (200) 200 Bowman) and
from W (2 wave (GEM) 55 Bowman, 240 Crossbowman) send Generals to camp 13.
Pay attention if Generals are passing by block at camp 11 safely.

From Gf (145 Recruit) send General to camp 17. After losing the fight
from Gg (197 Elite Soldier + 3 Recruit) send General to camp 17, shortly after
from G4.1 (1 wave (MMA) 235 Bowman),
from G4.2 (2 wave (MMA) 235 Bowman) and
from W (3 wave (BRS) 15 Bowman, 180 Crossbowman) send Generals to camp 18.

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