REQUIRED UNITS:
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Losses from selected attacks are calculated when Generals don’t have any skills.
Any skill that strengthens the General or resurrecting units reduces our losses.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 100 Thug, 60 Ranger | 1 wave (270) 70 Recruit, 1 Elite Soldier, 163 Cavalry, 35 Cannoneer [losses: 70R] |
G1 | 2 | 60 Thug, 100 Ranger | 1 wave (NUS) 35 Recruit, 1 Elite Soldier, 129 Cavalry [losses: 35R] |
G1 | 3 | 40 Thug, 40 Roughneck, 80 Ranger | 1 wave (MMA) 57 Recruit, 1 Elite Soldier, 110 Cavalry, 52 Cannoneer [losses: 57R] |
G1 | 4 | 80 Roughneck, 100 Ranger | BLOCK |
G1 | 5 | 80 Guard Dog, 40 Roughneck, 60 Ranger | BLOCK |
G1 | 6 | 150 Roughneck | BLOCK |
G1 | 7 | Metal Toothed, 2 Skunk | 1 wave (ANS) 150 Crossbowman [losses: 0] |
G2 | 8 | 100 Scavenger, 50 Stone Thrower | BLOCK |
G2 | 9 | 50 Scavenger, 50 Guard Dog, 50 Stone Thrower | BLOCK |
G2 | 10 | 100 Guard Dog, 80 Stone Thrower, Skunk | 1 wave (NUS) 46 Recruit, 119 Cannoneer [losses: 46R] |
G3 | 11 | 50 Scavenger, 50 Guard Dog, 50 Stone Thrower | 1 wave (ANS) 48 Recruit, 102 Cannoneer [losses: 48R] |
G4 | 12 | 80 Scavenger | 1 wave (NUS) 12 Recruit, 153 Cavalry [losses: 12R] |
G4 | 13 | 80 Stone Thrower | 1 wave (270) 120 Cavalry [losses: 0] |
G4 | 14 | 30 Thug, 80 Guard Dog, 50 Ranger | 1 wave (ANS) 50 Recruit, 100 Cannoneer [losses: 50R] |
G5 | 15 | 100 Scavenger, 30 Guard Dog, 30 Stone Thrower | 1 wave (NUS) 48 Recruit, 1 Elite Soldier, 116 Cannoneer [losses: 48R] |
G5 | 16 | 30 Scavenger, 100 Stone Thrower, 30 Guard Dog | 1 wave (MMA) 1 Recruit 2 wave (270) 270 Cavalry [losses: 1R] |
G5 | 17 | 60 Thug, 60 Guard Dog, 60 Ranger | BLOCK |
G5 | 18 | 60 Thug, 60 Guard Dog, 60 Ranger | BLOCK |
G5 | 19 | 180 Thug, One-eyed Bert | 1 wave (270) 164 Recruit, 1 Elite Soldier, 105 Cannoneer [losses: 164R] |
BLOCKS:
Camp 4-6Camp 8-9Camp 17-18
From Ga (28 Soldier, 162 Cavalry) send General to camp 4, shortly after
from Gb (15 Soldier, 160 Cavalry) send General to camp 5, shortly after
from Gc (90 Recruit, 90 Soldier) send General to camp 6, shortly after
from W (1 wave (ANS) 150 Crossbowman) send Anslem to camp 7.
From Gd (5 Recruit, 185 Cavalry) send General to camp 8, shortly after
from Ge (167 Cavalry) send General to camp 10 (General will be intercepted by camp 9), shortly after
from W (1 wave (NUS) 46 Recruit, 119 Cannoneer) send Nusala to camp 10.
From Gf (35 Soldier, 125 Cavalry) send General to camp 17, shortly after
from Gg (35 Soldier, 125 Cavalry) send General to camp 18, shortly after
from W (1 wave (270) 164 Recruit, 1 Elite Soldier, 105 Cannoneer) send Major to camp 19
Correted.
Looks good, though I don’t see any attacks that need 266 Crossbowman