Return To The Bandit Nest – General Anslem with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 393 Recruit [-393]
  • 194 Militia [-194]
  • 88 Cavalry
  • 1 Elite Soldier
  • 68 Cannoneer
  • 261 Recruit [-261]
  • 194 Militia [-194]
  • 184 Cavalry
  • 14 Elite Soldier
  • 56 Cannoneer


Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 20 Guard Dog, 80 Ranger 1 wave (ANS) 82 Recruit, 68 Cannoneer [losses: 82R]
G1 2 40 Guard Dog, 80 Roughneck, 80 Ranger 1 wave (ANS) 96 Recruit, 54 Cannoneer [losses: 96R]
G1 3 80 Thug, 80 Ranger 1 wave (ANS) 61 Recruit, 1 Elite Soldier, 88 Cavalry [losses: 61R]
G2 4 50 Scavenger, 70 Guard Dog, 50 Ranger 1 wave (ANS) 150 Recruit [losses: 50R]
G2 5 50 Guard Dog, 100 Roughneck, 50 Ranger 1 wave (ANS) 104 Recruit, 46 Cannoneer [losses: 104R]
G2 6 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave (ANS) 100 Militia, 50 Cannoneer [losses: 100M]
G3 7 100 Thug, Skunk, Chuck 1 wave (ANS) 94 Militia, 56 Cannoneer [losses: 94M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1Camp 4

From Ga (184 Cavalry + 14 Elite Soldier) send General to camp 1, shortly after
from W (1 wave (ANS) 96 Recruit, 54 Cannoneer) send Anslem to camp 2.

From Gb (183 Cavalry) send General to camp 4, shortly after
from W (1 wave (ANS) 104 Recruit, 46 Cannoneer) send Anslem to camp 5.