Return To The Bandit Nest – Younger Gemini General with Crossbowmen




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 561 Recruit [-561]
  • 1 Soldier
  • 174 Crossbowman
  • 461 Recruit [-461]
  • 184 Cavalry
  • 1 Soldier
  • 174 Crossbowman


Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 20 Guard Dog, 80 Ranger 1 wave (YGG) 100 Recruit [losses: 100R]
G1 2 40 Guard Dog, 80 Roughneck, 80 Ranger 1 wave (YGG) 110 Recruit [losses: 110R]
G1 3 80 Thug, 80 Ranger 1 wave (YGG) 95 Recruit [losses: 95R]
G2 4 50 Scavenger, 70 Guard Dog, 50 Ranger 1 wave (YGG) 1 Recruit [losses: 1R]
G2 5 50 Guard Dog, 100 Roughneck, 50 Ranger 1 wave (YGG) 110 Recruit [losses: 110R]
G2 6 50 Guard Dog, 60 Roughneck, 80 Ranger, Metal Toothed 1 wave (YGG) 120 Recruit [losses: 120R]
G3 7 100 Thug, Skunk, Chuck 1 wave (YGG) 1 Recruit
2 wave (200) 25 Recruit, 1 Soldier, 174 Crossbowman [losses: 25R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1

From Ga (1 Recruit) send General to camp 1, shortly after
from W (1 wave (YGG) 110 Recruit) send Gemini to camp 2.

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