The End Of The World – FRO + YGG (DaShen)




REQUIRED UNITS:

  • 190 Recruit [-174]
  • 205 Elite Soldier

REQUIRED SKILLS:

FRO YGG
First Aid 1/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 1/3
Garrison Annex 3/3




Attack on camp 2 will kill camp 1 along the way.
1 point in First Aid is calculated into the losses.

Garrison Camp Enemy Units Our Attacks
G1 2 50 Shaman, 100 Jaguar
+100 Jaguar
1 wave (FRO) 205 Elite Soldier [losses: 0]
G1 3 40 Tribesman, 40 Shaman, 40 Jaguar 1 wave (YGG) 10 Recruit [losses: 9R]
G1 4 40 Tribesman, 40 Shaman, 40 Jaguar 1 wave (YGG) 10 Recruit [losses: 9R]
G1 5 40 Tribesman, 40 Shaman, 40 Jaguar 1 wave (YGG) 10 Recruit [losses: 9R]
G2 6 50 Tribesman, 50 Shaman 1 wave (FRO) 1 Recruit [losses: 0] or
1 wave (YGG) 1 Recruit [losses: 0]
G2 7 50 Shaman, 100 Jaguar 1 wave (FRO) 205 Elite Soldier [losses: 0]
G2 8 40 Tribesman, 40 Shaman, 40 Jaguar 1 wave (YGG) 10 Recruit [losses: 9R]
G2 9 30 Tribesman, 30 Shaman, 100 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G2 10 50 Shaman, 100 Jaguar 1 wave (FRO) 205 Elite Soldier [losses: 0]
G2 11 40 Tribesman, 40 Shaman, 40 Jaguar 1 wave (YGG) 10 Recruit [losses: 9R]
G2 12 100 Jaguar 1 wave (FRO) 205 Elite Soldier [losses: 0]
G2 13 30 Tribesman, 30 Shaman, 100 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G3 14 40 Tribesman, 40 Shaman, 40 Jaguar 1 wave (YGG) 10 Recruit [losses: 9R]
G4 15 30 Tribesman, 30 Shaman, 100 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G4 16 50 Shaman, 100 Jaguar 1 wave (FRO) 205 Elite Soldier [losses: 0]
G4 17 50 Shaman, 100 Jaguar 1 wave (FRO) 205 Elite Soldier [losses: 0]
G5 18 30 Tribesman, 30 Shaman, 50 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G5 19 30 Tribesman, 30 Shaman, 100 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G5 20 50 Tribesman, 50 Shaman 1 wave (FRO) 1 Recruit [losses: 0] or
1 wave (YGG) 1 Recruit [losses: 0]
G6 21 30 Tribesman, 30 Shaman, 100 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G6 22 50 Tribesman, 50 Shaman 1 wave (FRO) 1 Recruit [losses: 0] or
1 wave (YGG) 1 Recruit [losses: 0]
G7 23 30 Tribesman, 30 Shaman, 50 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G7 24 50 Tribesman, 50 Shaman 1 wave (FRO) 1 Recruit [losses: 0] or
1 wave (YGG) 1 Recruit [losses: 0]
G7 25 50 Tribesman, 50 Shaman 1 wave (FRO) 1 Recruit [losses: 0] or
1 wave (YGG) 1 Recruit [losses: 0]
G8 26 30 Tribesman, 30 Shaman, 100 Jaguar 1 wave (FRO) 16 Recruit, 189 Elite Soldier [losses: 15R]
G8 27 50 Tribesman, 50 Shaman 1 wave (FRO) 1 Recruit [losses: 0] or
1 wave (YGG) 1 Recruit [losses: 0]

  1. Technically you only need 175 recruits to do the adventure. I wrote 190 because I was using 2 Frosty’s to speed things up.

    For added XP, everywhere you see a 100 Jaguar camp (whether in the guide or not), hit it with a skilled Tremblebeard + 175 Crossbow and about 50% more XP will be earned per map.

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