Wild Mary – YGG (MediumGemini)




REQUIRED UNITS:

  • 3x
  • 2.655 Recruit [-2.477]
  • 268 Soldier [-154]
  • 390 Cavalry [-390]
  • 75 Cannoneer

REQUIRED SKILLS:

YGG
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1




Losses take into account the 3/3 First Aid skill

Garrison Camp Enemy Units Our Attacks
G1 1 70 Stone Thrower, 80 Thug 1 wave (YGG) 71 Recruit, 84 Cavalry [losses: 63R]
G1 2 70 Stone Thrower, 100 Thug 1 wave (YGG) 110 Recruit, 45 Cavalry [losses: 98R]
G1 3 70 Stone Thrower, 80 Thug, 30 Guard Dog 1 wave (YGG) 107 Recruit [losses: 97R]
G1 4 80 Thug, 50 Guard Dog, 50 Ranger 1 wave (YGG) 85 Recruit [losses: 77R]
G2 5 100 Thug, 70 Ranger 1 wave (YGG) 110 Recruit, 45 Cavalry [losses: 99R]
G2 6 90 Thug, 30 Guard Dog, 70 Ranger 1 wave (YGG) 105 Recruit [losses: 95R]
G2 7 100 Thug, 100 Ranger 1 wave (YGG) 155 Recruit [losses: 141R]
G2 8 70 Ranger, 80 Roughneck 1 wave (YGG) 75 Recruit, 80 Cavalry [losses: 66R]
G3 9 50 Ranger, 100 Roughneck 1 wave (YGG) 100 Recruit, 55 Cavalry [losses: 88R]
G3 10 30 Guard Dog, 80 Ranger, 70 Roughneck 1 wave (YGG) 130 Recruit, 25 Cannoneer [losses: 114R]
G3 11 50 Guard Dog, 50 Ranger, 100 Roughneck 1 wave (YGG) 155 Recruit [losses: 141R]
G4 12 100 Ranger, 100 Roughneck 1 wave (YGG) 130 Recruit [losses: 118R]
G4 13 180 Roughneck 1 wave (YGG) 150 Recruit, 5 Soldier [losses: 141R, 5S]
G4 14 40 Guard Dog, 60 Ranger, 100 Roughneck 1 wave (YGG) 155 Recruit [losses: 141R]
G4 15 100 Guard Dog, 100 Roughneck 1 wave (YGG) 90 Recruit [losses: 82R]
G4 16 70 Ranger, 130 Roughneck 1 wave (YGG) 155 Recruit [losses: 141R]
G5 17 20 Guard Dog, 50 Ranger, 130 Roughneck 1 wave (YGG) 150 Recruit [losses: 136R]
G5 18 120 Ranger, 80 Roughneck 1 wave (YGG) 150 Recruit [losses: 136R]
G5 19 200 Roughneck 1 wave (YGG) 130 Recruit, 25 Soldier [losses: 118R, 23S]
G5 20 30 Guard Dog, 70 Ranger, 80 Roughneck 1 wave (YGG) 130 Recruit, 25 Cannoneer [losses: 114R]
G5 21 60 Ranger, 140 Roughneck 1 wave (YGG) 145 Recruit, 10 Cavalry [losses: 131R, 10C]
G5 22 40 Guard Dog, 60 Ranger, 100 Roughneck, Wild Mary 1 wave (200) 70 Recruit, 130 Cavalry
2 wave (200) 70 Recruit, 130 Cavalry
3 wave (200) 80 Soldier, 120 Cavalry
4 wave (YGG) 80 Soldier, 75 Cannoneer [losses: 140R, 126S, 380C]

  1. The 1-Up skill of YGG was not used, but was a requirement of the guide.
    Instead of following attack/camp #22 of the guide guide, I did the following:

    Wave #1: YGG + 1 rec
    Wave #2: Guide’s Wave #1
    Wave #3: Guide’s Wave #2
    Wave #4: Guide’s Wave #4

    Saved me the 120 cav + 80 soldiers of Guide’s Wave #3.

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