The Black Knights – GHOST (etranger)




REQUIRED UNITS:

  • 600 Militia [-534]

REQUIRED SKILLS:

GHOST
First Aid 3/3
Overrun 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Cleave 3/3




The attack numbers correspond to the camps on the map. The general will destroy other camps along the way.

Garrison Camp Enemy Units Our Attacks
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G1 4 100 Militia, 100 Longbowman
+ 100 Soldier, 100 Bowman
+ 100 Militia, 100 Cavalry
+ 60 Cavalry, 60 Elite Soldier, 60 Longbowman, 10 Cannoneer
1 wave (GHOST) 230 Militia [losses: 193M]
G2 6 60 Elite Soldier, 60 Crossbowman
+ 50 Cavalry, 50 Elite Soldier, 50 Crossbowman, Sir Robin
1 wave (GHOST) 230 Militia [losses: 82M]
G3 9 80 Soldier, 80 Crossbowman
+ 100 Cavalry, 100 Crossbowman
+ 100 Soldier, 75 Crossbowman
1 wave (GHOST) 230 Militia [losses: 167M]
G3 11 50 Longbowman, 100 Elite Soldier
+ 50 Elite Soldier, 50 Crossbowman, 25 Cannoneer, Big Bertha
1 wave (GHOST) 230 Militia [losses: 92M]
Losses from selected attacks: 534M

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