The Dark Brotherhood – General 270 + MMA with Cannoneers + Assassin (quick loot)




REQUIRED UNITS

  • 5x
  • Assassin
  • 883 Recruit [-883]
  • 80 Militia [-80]
  • 138 Cavalry [-10]
  • 100 Crossbowman
  • 1 Elite Soldier
  • 190 Cannoneer


Garrison Camp Enemy Units Our Attacks
G1 1 100 Cultist, 100 Fanatic 1 wave (MMA) 90 Recruit, 130 Cavalry [losses: 90R]
G1 2 80 Cultist, 40 Shadowsneaker, 80 Fanatic 1 wave (MMA) 110 Recruit, 110 Cannoneer [losses: 110R]
G1 3 200 Cultist 1 wave (MMA) 99 Recruit, 121 Cannoneer [losses: 99R]
G1 4 200 Cultist 1 wave (MMA) 99 Recruit, 121 Cannoneer [losses: 99R]
G1 5 120 Cultist, 80 Fanatic 1 wave (MMA) 81 Recruit, 1 Elite Soldier, 138 Cavalry [losses: 81R]
G2 6 75 Dark Priest, 125 Shadowsneaker 1 wave (270) 86 Recruit, 184 Cannoneer [losses: 86R]
G2 7 50 Cultist, 100 Shadowsneaker, 50 Firedancer 1 wave (270) 84 Recruit, 186 Cannoneer [losses: 84R]
G2 8 60 Cultist, 140 Dark Priest 1 wave (MMA) 131 Recruit, 1 Elite Soldier, 88 Cavalry [losses: 131R]
G2 9 66 Dark Priest, 66 Cultist, 66 Shadowsneaker 1 wave (MMA) 98 Recruit, 122 Cannoneer [losses: 98R]
G2 10 2 Night Spawn, 66 Dancing Dervish, 66 Firedancer, 66 Shadowsneaker 1 wave (MMA) 1 Recruit [losses: 1R]
G2 10 2 Night Spawn, 66 Dancing Dervish, 62 Firedancer 2 wave (MMA) 1 Recruit [losses: 1R]
G2 10 2 Night Spawn, 66 Dancing Dervish, 47 Firedancer 3 wave (MMA) 1 Recruit [losses: 1R]
G2 10 2 Night Spawn, 66 Dancing Dervish, 32 Firedancer 4 wave (MMA) 1 Recruit [losses: 1R]
G2 10 If remaining: 2 Night Spawn, 66 Dancing Dervish, 17 Firedancer 5 wave (MMA) 10 Cavalry [losses: 10C]
G2 10 If remaining: 2 Night Spawn, 66 Dancing Dervish, 15 Firedancer 5 wave (MMA) 1 Recruit [losses: 1R]
G2 10 2 Night Spawn, 66 Dancing Dervish 6 wave Assassin [losses: 0]
G2 10 If remaining: 2 Night Spawn 7 wave (270) 80 Militia, 190 Cannoneer [losses: 80M]
G2 10 If remaining: 66 Dancing Dervish 7 wave (270) 100 Crossbowman [losses: 0]