REQUIRED UNITS:
|
REQUIRED SKILLS:
YGG | CLO |
First Aid 3/3 Juggernaut 3/3 Overrun 3/3 Battle Frenzy 2/3 Garrison Annex 3/3 1-Up 1/1 |
Juggernaut 3/3 Overrun 3/3 Battle Frenzy 3/3 Unstoppable Charge 3/3 Garrison Annex 3/3 Master Planner 1/1 |
Link to gameplay on YOUTUBE
I used 7 Younger Gemini Generals (YGG) and Cloaked General (CLO)
From G1 (landing zone at the bottom of the map) we send 8 YGG attacks, directly on the Witch Tower (camp 43). We have 7 YGG generals, so we send the eighth attack with the YGG general after he returns from a lost battle. We also send the cloaked general directly to the Witch Tower, at the right moment visible in the video.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 43 | 2 Night Spawn, 66 Dancing Dervish, 66 Firedancer, 66 Shadowsneaker | 1 wave (YGG) 1 Recruit 2 wave (YGG) 1 Recruit 3 wave (YGG) 1 Recruit 4 wave (YGG) 1 Recruit 5 wave (YGG) 1 Recruit 6 wave (YGG) 1 Recruit 7 wave (YGG) 1 Recruit 8 wave (YGG) 1 Recruit 9 wave (CLO) 75 Recruit, 140 Cannoneer [losses: 45R] |