REQUIRED UNITS
WITHOUT BLOCKS | WITH BLOCKS |
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In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.
Garrison | Camp | Enemy Units | Our Attacks |
G1 | 1 | 80 Thug, 80 Stone Thrower | 1 wave (250) 67 Recruit, 1 Soldier, 182 Cavalry [losses: 67R] |
G1 | 2 | 80 Ranger, 80 Guard Dog | 1 wave (250) 82 Recruit, 168 Soldier [losses: 82R] |
G1 | 3 | 2 Skunk, 100 Thug, 80 Ranger | 1 wave (250) 95 Recruit, 1 Soldier, 110 Cavalry, 44 Crossbowman [losses: 95R] |
G1 | 4 | 100 Scavenger, 80 Ranger | 1 wave (250) 44 Recruit, 1 Soldier, 205 Cavalry [losses: 44R] |
G1 | 5 | One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog | 1 wave (250) 144 Recruit, 106 Soldier [losses: 144R] |
G1 | 6 | 80 Thug, 80 Ranger | 1 wave (250) 68 Recruit, 1 Soldier, 181 Cavalry [losses: 68R] |
G1 | 7 | 100 Scavenger, 100 Guard Dog | 1 wave (250) 72 Recruit, 178 Soldier [losses: 72R] |
G1 | 8 | 50 Thug, 60 Ranger, 100 Guard Dog | 1 wave (250) 145 Recruit, 105 Soldier [losses: 145R] |
G1 | 9 | 100 Thug, 40 Ranger, 80 Guard Dog | 1 wave (250) 170 Recruit, 80 Soldier [losses: 170R] |
G1 | 10 | Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog | 1 wave (200) 50 Cavalry 2 wave (250) 52 Militia, 1 Soldier, 110 Cavalry, 87 Crossbowman [losses: 52M, 50C] |
G2 | 11 | 50 Roughneck, 80 Stone Thrower | 1 wave (250) 40 Recruit, 1 Soldier, 209 Cavalry [losses: 40R] |
G2 | 12 | Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog | 1 wave (200) 60 Cavalry 2 wave (250) 62 Militia, 1 Soldier, 85 Cavalry, 102 Crossbowman [losses: 62M, 60C] |
G2 | 13 | 50 Roughneck, 100 Guard Dog | 1 wave (250) 68 Recruit, 182 Soldier [losses: 68R] |
G2 | 14 | 50 Roughneck, 80 Ranger | 1 wave (250) 42 Recruit, 1 Soldier, 110 Cavalry, 97 Crossbowman [losses: 42R] |
G2 | 15 | One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger | 1 wave (250) 53 Recruit, 1 Soldier, 70 Cavalry, 126 Crossbowman [losses: 53R] |
G2 | 16 | 55 Ranger, 55 Roughneck, 55 Guard Dog | 1 wave (250) 135 Recruit, 115 Soldier [losses: 135R] |
G2 | 17 | 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog | 1 wave (250) 114 Recruit, 136 Soldier [losses: 114R] |
G3 | 18 | 150 Roughneck | 1 wave (250) 132 Recruit, 1 Soldier, 117 Crossbowman [losses: 132R] |
G3 | 19 | 150 Roughneck | 1 wave (250) 132 Recruit, 1 Soldier, 117 Crossbowman [losses: 132R] |
G3 | 20 | 100 Roughneck, 100 Ranger | 1 wave (250) 62 Militia, 1 Soldier, 125 Cavalry, 62 Crossbowman [losses: 62M] |
G3 | 21 | 100 Roughneck, 100 Guard Dog | 1 wave (250) 152 Recruit, 98 Soldier [losses: 152R] |
G3 | 22 | Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog | 1 wave (200) 50 Cavalry 2 wave (250) 55 Militia, 1 Soldier, 80 Cavalry, 114 Crossbowman [losses: 55M, 50C] |
G4 | 23 | One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger | 1 wave (250) 53 Recruit, 1 Soldier, 70 Cavalry, 126 Crossbowman [losses: 53R] |
G4 | 24 | 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog | 1 wave (250) 114 Recruit, 136 Soldier [losses: 114R] |
G4 | 25 | 50 Roughneck, 80 Ranger | 1 wave (250) 42 Recruit, 1 Soldier, 110 Cavalry, 97 Crossbowman [losses: 42R] |
G4 | 26 | Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog | 1 wave (200) 60 Cavalry 2 wave (250) 62 Militia, 1 Soldier, 85 Cavalry, 102 Crossbowman [losses: 62M, 60C] |
G5 | 27 | 2 Skunk, 100 Thug, 80 Ranger | 1 wave (250) 97 Recruit, 1 Soldier, 110 Cavalry, 42 Crossbowman [losses: 97R] |
G5 | 28 | One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog | 1 wave (250) 144 Recruit, 105 Soldier [losses: 144R] |
G5 | 29 | 80 Ranger, 80 Guard Dog | 1 wave (250) 82 Recruit, 168 Soldier [losses: 82R] |
G5 | 30 | One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog | 1 wave (250) 87 Recruit, 163 Soldier [losses: 87R] |
BLOCKS:
Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29
From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (250) 144 Recruit, 106 Soldier) send Veteran to camp 5.
From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (250) 52 Militia, 1 Soldier, 110 Cavalry, 88 Crossbowman) send Generals to camp 10.
From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (250) 114 Recruit, 136 Soldier) send Veteran to camp 17.
From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (250) 55 Militia, 1 Soldier, 80 Cavalry, 114 Crossbowman) send Generals to camp 22.
From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (250) 62 Militia, 1 Soldier, 85 Cavalry, 102 Crossbowman) send Generals to camp 26.
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (250) 87 Recruit, 163 Soldier) send Veteran to camp 30.