Sons Of The Veld – General 270 with Cannoneers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 4x
  • 2.385 Recruit [-2.385]
  • 330 Cavalry [-220]
  • 94 Crossbowman
  • 1 Elite Soldier
  • 200 Cannoneer
  • 3x 5x
  • 1.527 Recruit [-1.527]
  • 709 Cavalry [-220]
  • 94 Crossbowman
  • 314 Elite Soldier
  • 200 Cannoneer




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (270) 56 Recruit, 1 Elite Soldier, 213 Cavalry [losses: 56R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (270) 79 Recruit, 1 Elite Soldier, 190 Cannoneer [losses: 79R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (270) 85 Recruit, 1 Elite Soldier, 110 Cavalry, 74 Cannoneer [losses: 85R]
G1 4 100 Scavenger, 80 Ranger 1 wave (270) 37 Recruit, 1 Elite Soldier, 232 Cavalry [losses: 37R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (270) 134 Recruit, 1 Elite Soldier, 135 Cannoneer [losses: 134R]
G1 6 80 Thug, 80 Ranger 1 wave (270) 58 Recruit, 1 Elite Soldier, 211 Cavalry [losses: 58R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (270) 69 Recruit, 1 Elite Soldier, 200 Cannoneer [losses: 69R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (270) 120 Recruit, 1 Elite Soldier, 149 Cannoneer [losses: 120R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (270) 158 Recruit, 1 Elite Soldier, 111 Cannoneer [losses: 158R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (270) 80 Recruit, 1 Elite Soldier, 110 Cavalry, 79 Cannoneer [losses: 80R, 50C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (270) 35 Recruit, 1 Elite Soldier, 234 Cavalry [losses: 35R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (270) 83 Recruit, 1 Elite Soldier, 85 Cavalry, 101 Cannoneer [losses: 83R, 60C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (270) 70 Recruit, 200 Cannoneer [losses: 62R]
G2 14 50 Roughneck, 80 Ranger 1 wave (270) 42 Recruit, 1 Elite Soldier, 110 Cavalry, 117 Cannoneer [losses: 42R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (270) 55 Recruit, 1 Elite Soldier, 70 Cavalry, 144 Cannoneer [losses: 55R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (270) 98 Recruit, 1 Elite Soldier, 171 Cannoneer [losses: 98R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (270) 88 Recruit, 1 Elite Soldier, 181 Cannoneer [losses: 88R]
G3 18 150 Roughneck 1 wave (270) 116 Recruit, 1 Elite Soldier, 153 Cannoneer [losses: 116R]
G3 19 150 Roughneck 1 wave (270) 116 Recruit, 1 Elite Soldier, 153 Cannoneer [losses: 116R]
G3 20 100 Roughneck, 100 Ranger 1 wave (270) 88 Recruit, 1 Elite Soldier, 125 Cavalry, 56 Cannoneer [losses: 88R]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (270) 99 Recruit, 1 Elite Soldier, 170 Cannoneer [losses: 99R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (270) 95 Recruit, 1 Elite Soldier, 80 Cavalry, 94 Crossbowman [losses: 95R, 50C]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (270) 55 Recruit, 1 Elite Soldier, 70 Cavalry, 144 Cannoneer [losses: 55R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (270) 88 Recruit, 1 Elite Soldier, 181 Cannoneer [losses: 88R]
G4 25 50 Roughneck, 80 Ranger 1 wave (270) 42 Recruit, 1 Elite Soldier, 110 Cavalry, 117 Cannoneer [losses: 42R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (270) 83 Recruit, 1 Elite Soldier, 85 Cavalry, 101 Cannoneer [losses: 83R, 60C]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (270) 90 Recruit, 1 Elite Soldier, 110 Cavalry, 69 Cannoneer [losses: 90R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (270) 136 Recruit, 1 Elite Soldier, 133 Cannoneer [losses: 136R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (270) 79 Recruit, 1 Elite Soldier, 190 Cannoneer [losses: 79R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (270) 75 Recruit, 1 Elite Soldier, 194 Cannoneer [losses: 75R]

<BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (19 Elite Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (270) 134 Recruit, 1 Elite Soldier, 135 Cannoneer) send Major to camp 5.

From Gd (14 Elite Soldier + 186 Cavalry) send General to camp 8, shortly after
from Ge (106 Elite Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (270) 80 Recruit, 1 Elite Soldier, 110 Cavalry, 79 Cannoneer) send Generals to camp 10.

From Gf (14 Elite Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (270) 88 Recruit, 1 Elite Soldier, 181 Cannoneer) send Major to camp 17.

From Gg (93 Elite Soldier + 103 Cavalry) send General to camp 18, shortly after
from Gh (93 Elite Soldier + 103 Cavalry) send General to camp 19, shortly after
from Gi (45 Elite Soldier + 149 Cavalry) send General to camp 20, shortly after
from Gj (82 Elite Soldier + 114 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (270) 95 Recruit, 1 Elite Soldier, 80 Cavalry, 94 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (270) 83 Recruit, 1 Elite Soldier, 85 Cavalry, 101 Cannoneer) send Generals to camp 26.

From Gl (85 Elite Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (270) 75 Recruit, 1 Elite Soldier, 194 Cannoneer) send Major to camp 30.