Sons Of The Veld – General Boris with Crossbowmen




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 6x
  • 1.982 Recruit [-1.982]
  • 188 Militia [-188]
  • 307 Cavalry [-220]
  • 129 Crossbowman
  • 129 Soldier
  • 3x 7x
  • 1.187 Recruit [-1.187]
  • 188 Militia [-188]
  • 596 Cavalry [-220]
  • 129 Crossbowman
  • 366 Soldier




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (BRS) 56 Recruit, 1 Soldier, 123 Cavalry [losses: 56R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (BRS) 180 Recruit [losses: 52R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (BRS) 89 Recruit, 1 Soldier, 10 Cavalry, 80 Crossbowman [losses: 89R]
G1 4 100 Scavenger, 80 Ranger 1 wave (BRS) 35 Recruit, 1 Soldier, 154 Cavalry [losses: 35R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (BRS) 99 Recruit, 81 Soldier [losses: 99R]
G1 6 80 Thug, 80 Ranger 1 wave (BRS) 57 Recruit, 1 Soldier, 122 Cavalry [losses: 57R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (BRS) 57 Recruit, 123 Soldier [losses: 57R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (BRS) 83 Recruit, 97 Soldier [losses: 83R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (BRS) 106 Recruit, 74 Soldier [losses: 106R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (BRS) 87 Recruit, 10 Cavalry, 83 Crossbowman [losses: 87R, 50C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (BRS) 32 Recruit, 1 Soldier, 147 Cavalry [losses: 32R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (BRS) 100 Recruit, 1 Soldier, 79 Crossbowman [losses: 100R, 60C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (BRS) 51 Recruit, 129 Soldier [losses: 51R]
G2 14 50 Roughneck, 80 Ranger 1 wave (BRS) 31 Recruit, 1 Soldier, 148 Cavalry [losses: 31R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (BRS) 54 Recruit, 1 Soldier, 125 Crossbowman [losses: 54R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (BRS) 62 Recruit, 118 Soldier [losses: 62R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (BRS) 69 Militia, 111 Soldier [losses: 69M]
G3 18 150 Roughneck 1 wave (200) 80 Recruit
2 wave (BRS) 123 Recruit, 1 Soldier, 56 Crossbowman [losses: 203R]
G3 19 150 Roughneck 1 wave (200) 80 Recruit
2 wave (BRS) 123 Recruit, 1 Soldier, 56 Crossbowman [losses: 203R]
G3 20 100 Roughneck, 100 Ranger 1 wave (BRS) 102 Recruit, 1 Soldier, 30 Cavalry, 47 Crossbowman [losses: 102R]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (BRS) 120 Recruit, 60 Soldier [losses: 120R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (BRS) 50 Militia, 1 Soldier, 129 Crossbowman [losses: 50C, 50M]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (BRS) 54 Recruit, 1 Soldier, 125 Crossbowman [losses: 54R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (BRS) 69 Militia, 111 Soldier [losses: 69M]
G4 25 50 Roughneck, 80 Ranger 1 wave (BRS) 32 Recruit, 1 Soldier, 147 Cavalry [losses: 33R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (BRS) 101 Recruit, 1 Soldier, 78 Crossbowman [losses: 101R, 60C]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (BRS) 91 Recruit, 1 Soldier, 10 Cavalry, 78 Crossbowman [losses: 91R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (BRS) 99 Recruit, 81 Soldier [losses: 99R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (BRS) 52 Recruit, 128 Soldier [losses: 52R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (BRS) 77 Recruit, 103 Soldier [losses: 77R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (26 Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (BRS) 99 Recruit, 81 Soldier) send Boris to camp 5.

From Gd (18 Soldier + 182 Cavalry) send General to camp 8, shortly after
from Ge (117 Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (BRS) 87 Recruit, 10 Cavalry, 83 Crossbowman) send Generals to camp 10.

From Gf (16 Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (BRS) 69 Militia, 111 Soldier) send Boris to camp 17.

From Gg (110 Soldier + 90 Cavalry) send General to camp 18, shortly after
from Gh (110 Soldier + 90 Cavalry) send General to camp 19, shortly after
from Gi (52 Soldier + 148 Cavalry) send General to camp 20, shortly after
from Gj (93 Soldier + 107 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (BRS) 50 Militia, 1 Soldier, 129 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (BRS) 101 Recruit, 1 Soldier, 78 Crossbowman) send Generals to camp 26.

RISKY BLOCK
From Gl (95 Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (BRS) 77 Recruit, 103 Soldier) send Boris to camp 30.

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