Sons Of The Veld – General Gemini Older + Younger + Nusala + Vargus with Cannoneers (skills)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 2x
  • 995 Recruit [-995]
  • 181 Cavalry
  • 270 Crossbowman
  • 1 Elite Soldier
  • 265 Cannoneer
  • 2x 4x
  • 663 Recruit [-663]
  • 529 Cavalry
  • 270 Crossbowman
  • 314 Elite Soldier
  • 265 Cannoneer

REQUIRED SKILLS

GEM NUS VAR YGG
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 2/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
First Aid 3/3
Juggernaut 3/3
Garrison Annex 3/3
1-Up 1/1




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (VAR) 23 Recruit, 1 Elite Soldier, 171 Cavalry [losses: 23R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (YGG) 1 Recruit [losses: 0]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (GEM) 82 Recruit, 1 Elite Soldier, 80 Cavalry, 132 Cannoneer [losses: 82R]
G1 4 100 Scavenger, 80 Ranger 1 wave (NUS) 18 Recruit, 162 Cavalry [losses: 18R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (NUS) 59 Recruit, 121 Cannoneer [losses: 59R]
G1 6 80 Thug, 80 Ranger 1 wave (VAR) 23 Recruit, 1 Elite Soldier, 171 Cavalry [losses: 23R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (YGG) 1 Recruit [losses: 0]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (YGG) 1 Recruit [losses: 0]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (VAR) 57 Recruit, 1 Elite Soldier, 137 Cavalry [losses: 57R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (NUS) 61 Recruit, 119 Cannoneer [losses: 61R]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (VAR) 13 Recruit, 1 Elite Soldier, 181 Cavalry [losses: 13R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (NUS) 70 Recruit, 110 Cannoneer [losses: 70R]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (VAR) 32 Recruit, 1 Elite Soldier, 162 Cavalry [losses: 32R]
G2 14 50 Roughneck, 80 Ranger 1 wave (VAR) 13 Recruit, 1 Elite Soldier, 181 Cavalry [losses: 13R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (NUS) 35 Recruit, 145 Crossbowman [losses: 35R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (VAR) 26 Recruit, 1 Elite Soldier, 168 Cavalry [losses: 26R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (VAR) 43 Recruit, 1 Elite Soldier, 151 Crossbowman [losses: 43R]
G3 18 150 Roughneck 1 wave (VAR) 69 Recruit, 126 Cannoneer [losses: 69R]
G3 19 150 Roughneck 1 wave (VAR) 69 Recruit, 126 Cannoneer [losses: 69R]
G3 20 100 Roughneck, 100 Ranger 1 wave (VAR) 61 Recruit, 1 Elite Soldier, 133 Cavalry [losses: 61R]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (VAR) 65 Recruit, 130 Cannoneer [losses: 65R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (YGG) 1 Recruit
2 wave (GEM) 24 Recruit, 1 Elite Soldier, 270 Crossbowman [losses: 24R]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (NUS) 35 Recruit, 145 Crossbowman [losses: 35R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (VAR) 42 Recruit, 1 Elite Soldier, 152 Crossbowman [losses: 42R]
G4 25 50 Roughneck, 80 Ranger 1 wave (VAR) 13 Recruit, 1 Elite Soldier, 181 Cavalry [losses: 13R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (YGG) 1 Recruit
2 wave (GEM) 30 Recruit, 265 Cannoneer [losses: 30R]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (VAR) 44 Recruit, 1 Elite Soldier, 110 Cavalry, 40 Crossbowman [losses: 44R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (NUS) 1 Recruit
2 wave (VAR) 15 Recruit, 180 Crossbowman [losses: 16R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (YGG) 1 Recruit [losses: 0]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (VAR) 41 Recruit, 1 Elite Soldier, 100 Cavalry, 53 Crossbowman [losses: 41R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 1, 2, and 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (3 Elite Soldier + 195 Cavalry) send General to camp 1, shortly after
from Gb (50 Elite Soldier + 80 Cavalry) send General to camp 2, shortly after
from W1 (1 wave (GEM) 82 Recruit, 1 Elite Soldier, 80 Cavalry, 132 Cannoneer) send Gemini to camp 3, shortly after
from Gc (19 Elite Soldier + 131 Cavalry) send General to camp 4, shortly after
from W2 (1 wave (NUS) 59 Recruit, 121 Cannoneer) send Nusala to camp 5

From Gd (14 Elite Soldier + 186 Cavalry) send General to camp 8, shortly after
from Ge (106 Elite Soldier + 80 Cavalry) send General to camp 9, shortly after
from W (1 wave (NUS) 61 Recruit, 119 Cannoneer) send Nusala to camp 10.

From Gf (14 Elite Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (VAR) 43 Recruit, 1 Elite Soldier, 151 Crossbowman) send Vargus to camp 17.

From Gg (93 Elite Soldier + 103 Cavalry) send General to camp 18, shortly after
from Gh (93 Elite Soldier + 103 Cavalry) send General to camp 19, shortly after
from Gi (45 Elite Soldier + 149 Cavalry) send General to camp 20, shortly after
from Gj (82 Elite Soldier + 114 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (YGG) 1 Recruit) and
from W (2 wave (GEM) 24 Recruit, 1 Elite Soldier, 270 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (YGG) 1 Recruit) and
from W (2 wave (GEM) 30 Recruit, 265 Cannoneer) send Generals to camp 26.

From Gl (85 Elite Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (VAR) 41 Recruit, 1 Elite Soldier, 100 Cavalry, 53 Crossbowman) send VArgus to camp 30.

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