The Nords – MCH (dungerdin)




REQUIRED UNITS

  • 180 Recruit [-159]
  • 165 Militia [-164]
  • 215 Cavalry
  • 205 Crossbowman
  • 1 Elite Soldier

REQUIRED SKILLS

MCH
Juggernaut 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1




XP = 48,695
Send Troops to indicated Camps.
Generals will automatically be intercepted and kill all camps along the way with no losses.

Garrison Camp Enemy Units Our Attacks
G1 1 100 Karl, 50 Valkyrie + 50 Karl, 75 Valkyrie 1 wave (MCH) 40 Recruit, 80 Cavalry, 95 Crossbowman [losses: 0]
G1 2 150 Wolf (Forest Trap) 1 wave (MCH) 115 Recruit, 100 Crossbowman [losses: 10R]
G1 3 50 Housecarl, 100 Thrall 1 wave (MCH) 15 Recruit, 200 Crossbowman [losses: 3R]
G1 4 50 Housecarl, 100 Thrall 1 wave (MCH) 15 Recruit, 200 Crossbowman [losses: 3R]
G1 5 50 Housecarl, 50 Thrall, 25 Valkyrie 1 wave (MCH) 5 Recruit, 30 Cavalry, 180 Crossbowman [losses: 0]
G1 6 100 Karl, 50 Valkyrie + 75 Valkyrie, 50 Karl 1 wave (MCH) 105 Cavalry, 110 Crossbowman [losses: 0]
G1 7 50 Housecarl, 50 Thrall, 25 Valkyrie + 75 Housecarl, 50 Valkyrie, 5 Berserk 1 wave (MCH) 10 Recruit, 40 Cavalry, 165 Crossbowman [losses: 0]
G2 8 150 Karl 1 wave (MCH) 10 Recruit, 205 Crossbowman [losses: 0]
G2 9 50 Housecarl, 75 Karl + 75 Housecarl, 30 Karl 1 wave (MCH) 15 Recruit, 10 Cavalry, 190 Crossbowman [losses: 0]
G2 10 50 Housecarl, 50 Valkyrie, 50 Karl 1 wave (MCH) 45 Cavalry, 170 Crossbowman [losses: 0]
G2 11 50 Housecarl, 50 Valkyrie + 100 Housecarl, 50 Valkyrie, 10 Jomviking 1 wave (MCH) 50 Recruit, 45 Cavalry, 120 Crossbowman [losses: 43R]
G3 12 50 Housecarl, 75 Karl 1 wave (MCH) 5 Recruit, 20 Cavalry, 190 Crossbowman [losses: 0]
G3 13 75 Housecarl, 50 Valkyrie 1 wave (MCH) 5 Recruit, 45 Cavalry, 165 Crossbowman [losses: 0]
G3 14 100 Housecarl 1 wave (MCH) 10 Recruit, 205 Crossbowman [losses: 2R]
G3 15 75 Valkyrie 1 wave (MCH) 35 Recruit, 70 Cavalry, 110 Crossbowman [losses: 0]
G3 16 75 Housecarl 1 wave (MCH) 60 Recruit, 155 Crossbowman [losses: 0]
G3 17 50 Housecarl, 15 Berserk, 50 Valkyrie, 20 Jomviking 1 wave (MCH) 15 Recruit, 45 Cavalry, 155 Crossbowman [losses: 15R]
G4 18 50 Housecarl, 25 Valkyrie 1 wave (MCH) 15 Recruit, 40 Cavalry, 160 Crossbowman [losses: 0]
G4 19 75 Housecarl, 50 Karl 1 wave (MCH) 10 Militia, 205 Crossbowman [losses: 4M]
G4 20 120 Housecarl 1 wave (MCH) 34 Recruit, 1 Elite Soldier, 180 Crossbowman [losses: 34R]
G4 21 100 Housecarl, 15 Berserk, 50 Karl, 20 Jomviking 1 wave (MCH) 55 Militia, 160 Crossbowman [losses: 55M]
G5 22 150 Karl 1 wave (MCH) 10 Recruit, 205 Crossbowman [losses: 0]
G5 23 150 Housecarl 1 wave (MCH) 49 Recruit, 10 Militia, 1 Elite Soldier, 155 Crossbowman [losses: 49R, 10M]
G5 24 150 Valkyrie 1 wave (MCH) 215 Cavalry [losses: 0]
G5 25 120 Housecarl, 30 Berserk, 50 Jomviking 1 wave (MCH) 105 Militia, 110 Crossbowman [losses: 95M]

  1. For camps 15 and 16 U can do 1 attack
    G3 15 75 Valkyrie 1 wave (MCH) 35 Recruit, 70 Cavalry, 110 Crossbowman [losses: 0]
    G3 16 75 Housecarl 1 wave (MCH) 60 Recruit, 155 Crossbowman [losses: 0]
    = Mary- 40 Rec’s + 60 Calv’s + 115 Xbows

  2. G5 25 1 wave (MCH) 105 Militia, 115 Crossbowman
    105+115=220 but MCH max capacity is 215

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