Unknown Regions – 270 + NUS + VAR + MMA (mordechaj)




REQUIRED UNITS

  • 2x 7x 6x
  • 4x Assassin
  • 885 Bowman [-885]
  • 926 Mounted Swordsman [-926]
  • 2.004 Knight [-2.004]
  • 285 Mounted Marksman
  • 202 Armored Marksman [-70]
  • 255 Besieger

REQUIRED SKILLS

270 NUS VAR MMA
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
Rapid Fire 3/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 2/3
Overrun 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
Master Planner 1/1
Juggernaut 3/3
Rapid Fire 3/3
Unstoppable Charge 3/3
Garrison Annex 3/3
1-Up 1/1

REQUIRED RESOURCES

600 9.000

BUFFS ON ADVENTURE

Appearance Name Description
Deep Snow Sinking into the snow, your Generals movement speed is reduced by 50%
Slippery Ice Your Swift and Defence units mobility is limited here. Their attack damage is reduced by 15%
Piercing Cold The cold is taking its toll on your troops. Your units HP is reduced by 10%
Snow Storm It’s hard to see in this storm! Your units accuracy is reduced by 15%

Quests in Adventure::

Mission Name Mission Description
Making Contact Liberate Nord village by defeating the nearby leader’s cave.
Grim Trophies Own Nords Trade Offer buff
Trade With Skaustad Use Nords Trade Offer on the Skaustad MeadHall
Reward: Warm Clothes
More Business Partners Liberate a second Nord village.
Trade With Sjorheimr Use Nords Trade Offer on the Sjorheimr MeadHall
Reward: Spikes
Against The Elements Equip your troops with 2 types of winter gear.
(Use and )
Help You Help Me Liberate a third Nord village.
Trade With Jarnbu Use Nords Trade Offer on the Jarnbu MeadHall
Reward: Snow Goggles
Can’t Be Overprepared Equip your troops with a third of winter gear.
(Use )
Ambush! Defeat The Nords Leader.

Buffs in Provision House:

Appearance Name Cost Production Time
Provision House Rarity Provision House
Nords Trade Offer 3 + 200 + 3.000 =
  • Level 1 – 06:00 hours
  • Level 2 – 03:00 hours
  • Level 3 – 02:00 hours
  • Level 4 – 01:30 hours
  • Level 5 – 01:12 hours
  • Level 6 – 01:00 hour
  • Level 7 – 00:51 minutes
  • 00:50 minutes




You can’t get 4 buffs, because after defeating all leaders we have only 2/3 fur.

Garrison Camp Enemy Units Our Units
G1 1 50 Frost Wolf, 40 Frost Fox 1 wave (270) 285 Knight [losses: 55K]
G1 2 100 Frost Ibex, 50 Frost Wolf 1 wave (MMA) 235 Bowman
2 wave (270) 17 Mounted Swordsman, 268 Mounted Marksman [losses: 235Bow, 17MS]
G1 3 50 Frost Fox, 50 Frost Wolf 1 wave (270) 285 Knight [losses: 69K]
G1 4 130 Frost Wolf, Gargantuan Lynx 1 wave Assassin
2 wave (270) 20 Mounted Swordsman, 265 Mounted Marksman [losses: 20MS]
G2 5 75 Frost Fox, 50 Frost Ibex, 50 Frost Wolf 1 wave (270) 70 Mounted Swordsman, 111 Knight, 104 Besieger [losses: 70MS, 111K]
G2 6 100 Frost Ibex, 50 Frost Fox 1 wave (270) 56 Mounted Swordsman, 70 Knight, 159 Besieger [losses: 56MS, 70K]
G2 7 75 Frost Ibex, 75 Frost Fox BLOCK
G2 8 110 Frost Ibex, 75 Frost Fox, Enormous Ibex 1 wave (MMA) 235 Knight
2 wave (270) 19 Mounted Swordsman, 158 Knight, 108 Besieger [losses: 19MS, 393K]
G2 9 120 Frost Ibex, 60 Frost Wolf, Enormous Ibex 1 wave (MMA) 235 Knight
2 wave (270) 100 Mounted Swordsman, 62 Knight, 123 Besieger [losses: 100MS, 297K]
Use Trade Offer on the Skaustad MeadHall. Use Warm Clothes and start attacking further.
G3 10 70 Frost Ibex, 40 Frost Fox 1 wave (270) 285 Knight [losses: 125K]
G3 11 250 Frost Ibex 1 wave (NUS) 180 Bowman
2 wave (MMA) 235 Bowman
3 wave (MMA) 235 Bowman
4 wave (270) 45 Mounted Swordsman, 240 Mounted Marksman [losses: 650Bow, 45MS]
G3 12 70 Frost Ibex, 50 Frost Fox, 50 Frost Wolf, Enormous Ibex 1 wave (MMA) 235 Knight
2 wave (270) 50 Mounted Swordsman, 111 Knight, 124 Besieger [losses: 50MS, 346K]
G3 13 130 Frost Ibex, Enormous Ibex, Gargantuan Lynx 1 wave (VAR) 20 Mounted Swordsman, 70 Armored Marksman
2 wave (270) 87 Mounted Swordsman, 56 Knight, 142 Besieger [losses: 107MS, 56K, 70AM]
G3 14 40 Frost Fox, 40 Frost Wolf, 30 Frost Ibex, Gargantuan Lynx, Enormous Ibex 1 wave (MMA) 1 Mounted Marksman
2 wave (270) 70 Mounted Swordsman, 103 Knight, 112 Besieger [losses: 70MS, 103K]
Use Trade Offer on the Sjarheimr MeadHall. Use Spikes and start attacking further.
G4 15 200 Frost Fox 1 wave Assassin [losses: 0]
G4 16 200 Frost Ibex BLOCK
G4 17 100 Frost Wolf, 2 Gargantuan Lynx 1 wave Assassin
2 wave (270) 42 Mounted Swordsman, 243 Mounted Marksman [losses: 42MS]
G5 18 50 Frost Ibex, 50 Frost Fox, 50 Frost Wolf 1 wave (270) 71 Mounted Swordsman, 62 Knight, 152 Besieger [losses: 71MS, 62K]
G5 19 125 Frost Wolf, 75 Frost Ibex BLOCK
G5 20 100 Frost Wolf, 2 Enormous Ibex 1 wave (270) 150 Knight, 135 Besieger [losses: 130K]
G5 21 150 Frost Fox, Gargantuan Lynx 1 wave (270) 14 Mounted Swordsman, 187 Knight, 84 Besieger [losses: 14MS, 187K]
Use Trade Offer on the Jarnbu MeadHall. Use Snow Goggles and start attacking further.
G6 22 650 Karl 1 wave (NUS) 58 Mounted Swordsman, 122 Armored Marksman [losses: 58MS]
G6 23 500 Valkyrie, 250 Jomviking 1 wave (NUS) 70 Mounted Swordsman, 110 Armored Marksman [losses: 70MS]
G6 24 300 Jomviking, 200 Valkyrie, 100 Berserk 1 wave (NUS) 48 Mounted Swordsman, 132 Armored Marksman [losses: 48MS]
G6 25 800 Valkyrie, 200 Housecarl 1 wave Assassin
2 wave (270) 285 Mounted Marksman [losses: 0]
G6 26 300 Jomviking, 200 Valkyrie, Bandit Lord Bjorn 1 wave (NUS) 1 Mounted Marksman
2 wave (270) 69 Mounted Swordsman, 216 Mounted Marksman [losses: 69MS]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 7Camp 16Camp 19

You must activate the buff Obsidian or Mysthical Horseshoes
We send all Generals without waiting
From Ga (1 Mounted Swordsman), Gb (1 Mounted Swordsman) and Gc (1 Mounted Swordsman) send Generals to camp 7, shortly after
from G2 (1 wave (MMA) 235 Knight)
and from W (2 wave 19 Mounted Swordsman, 158 Knight, 108 Besieger) send Generals to camp 8.

You must activate the buff Obsidian or Mysthical Horseshoes
We send all Generals without waiting
Use (1 wave Assassin) on camp 17 and
from Gd (1 Mounted Swordsman) and Ge (1 Mounted Swordsman) send Generals to camp 16, shortly after
from W (1 wave (270) 43 Mounted Swordsman, 242 Mounted Marksman) send Major to camp 17.

You must activate the buff Obsidian or Mysthical Horseshoes
From Gf (1 Mounted Swordsman) send General to camp 19, shortly after
from W (1 wave (270) 150 Knight, 135 Besieger) send Major to camp 20.

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