Unknown Regions – General 270 + MMA with Besiegers (quick loot)




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 17x 12x
  • 1.900 Bowman [-1.900]
  • 660 Cavalry [-660]
  • 1.226 Mounted Swordsman [-1.226]
  • 3.152 Knight [-3.152]
  • 990 Marksman [-990]
  • 270 Mounted Marksman
  • 535 Armored Marksman [-535]
  • 228 Besieger
  • 17x 16x
  • 1.900 Bowman [-1.900]
  • 660 Cavalry [-660]
  • 1.128 Mounted Swordsman [-1.128]
  • 2.844 Knight [-2.844]
  • 990 Marksman [-990]
  • 270 Mounted Marksman
  • 535 Armored Marksman [-535]
  • 228 Besieger

REQUIRED RESOURCES

600 9.000

BUFFS ON ADVENTURE

Appearance Name Description
Deep Snow Sinking into the snow, your Generals movement speed is reduced by 50%
Slippery Ice Your Swift and Defence units mobility is limited here. Their attack damage is reduced by 15%
Piercing Cold The cold is taking its toll on your troops. Your units HP is reduced by 10%
Snow Storm It’s hard to see in this storm! Your units accuracy is reduced by 15%

Quests in Adventure::

Mission Name Mission Description
Making Contact Liberate Nord village by defeating the nearby leader’s cave.
Grim Trophies Own Nords Trade Offer buff
Trade With Skaustad Use Nords Trade Offer on the Skaustad MeadHall
Reward: Warm Clothes
More Business Partners Liberate a second Nord village.
Trade With Sjorheimr Use Nords Trade Offer on the Sjorheimr MeadHall
Reward: Spikes
Against The Elements Equip your troops with 2 types of winter gear.
(Use and )
Help You Help Me Liberate a third Nord village.
Trade With Jarnbu Use Nords Trade Offer on the Jarnbu MeadHall
Reward: Snow Goggles
Can’t Be Overprepared Equip your troops with a third of winter gear.
(Use )
Ambush! Defeat The Nords Leader.

Buffs in Provision House:

Appearance Name Cost Production Time
Provision House Rarity Provision House
Nords Trade Offer 3 + 200 + 3.000 =
  • Level 1 – 06:00 hours
  • Level 2 – 03:00 hours
  • Level 3 – 02:00 hours
  • Level 4 – 01:30 hours
  • Level 5 – 01:12 hours
  • Level 6 – 01:00 hour
  • Level 7 – 00:51 minutes
  • 00:50 minutes




You can’t get 4 buffs, because after defeating all leaders we have only 2/3 fur.

Garrison Camp Enemy Units Our Units
G1 1 50 Frost Wolf, 40 Frost Fox 1 wave (270) 270 Knight [losses: 55K]
G1 2 100 Frost Ibex, 50 Frost Wolf 1 wave (MMA) 220 Bowman
2 wave (MMA) 220 Bowman
3 wave (270) 270 Mounted Marksman [losses: 440Bow]
G1 3 50 Frost Fox, 50 Frost Wolf 1 wave (270) 270 Knight [losses: 69K]
G1 4 130 Frost Wolf, Gargantuan Lynx 1 wave (200) 20 Mounted Swordsman, 130 Armored Marksman
2 wave (270) 31 Mounted Swordsman, 239 Mounted Marksman [losses: 51MS, 130AM]
G2 5 75 Frost Fox, 50 Frost Ibex, 50 Frost Wolf 1 wave (MMA) 220 Knight
2 wave (270) 55 Mounted Swordsman, 96 Knight, 119 Besieger [losses: 55MS, 316K]
G2 6 100 Frost Ibex, 50 Frost Fox 1 wave (270) 52 Mounted Swordsman, 138 Knight, 80 Besieger [losses: 52MS, 138K]
G2 7 75 Frost Ibex, 75 Frost Fox 1 wave (270) 36 Mounted Swordsman, 108 Knight, 126 Besieger [losses: 36MS, 108K]
G2 8 110 Frost Ibex, 75 Frost Fox, Enormous Ibex 1 wave (MMA) 220 Knight
2 wave (MMA) 220 Knight
3 wave (270) 183 Knight, 87 Besieger [losses: 623K]
G2 9 120 Frost Ibex, 60 Frost Wolf, Enormous Ibex 1 wave (MMA) 130 Knight, 30 Marksman, 60 Armored Marksman
2 wave (270) 53 Mounted Swordsman, 104 Knight, 113 Besieger [losses: 53MS, 234K, 30M, 60AM]
G2 Offer Use Trade Offer on the Skaustad MeadHall. Use Warm Clothes and start attacking further.
G3 10 70 Frost Ibex, 40 Frost Fox 1 wave (270) 270 Knight [losses: 157K]
G3 11 250 Frost Ibex 1 wave (200) 200 Bowman
2 wave (200) 200 Bowman
3 wave (200) 200 Bowman
4 wave (200) 200 Bowman
5 wave (270) 89 Mounted Swordsman, 181 Mounted Marksman [losses: 800Bow, 89MS]
G3 12 70 Frost Ibex, 50 Frost Fox, 50 Frost Wolf, Enormous Ibex 1 wave (MMA) 220 Knight
2 wave (MMA) 220 Knight
3 wave (270) 170 Knight, 100 Besieger [losses: 562K]
G3 13 130 Frost Ibex, Enormous Ibex, Gargantuan Lynx 1 wave (MMA) 20 Mounted Swordsman, 30 Marksman, 170 Armored Marksman
2 wave (270) 50 Mounted Swordsman, 94 Knight, 126 Besieger [losses: 70MS, 94K, 30M, 170AM]
G3 14 40 Frost Fox, 40 Frost Wolf, 30 Frost Ibex, Gargantuan Lynx, Enormous Ibex 1 wave (MMA) 15 Mounted Swordsman, 110 Marksman, 75 Armored Marksman
2 wave (270) 32 Mounted Swordsman, 75 Knight, 163 Besieger [losses: 47MS, 75K, 110M, 75AM]
G3 Offer Use Trade Offer on the Sjarheimr MeadHall. Use Spikes and start attacking further.
G4 15 200 Frost Fox 1 wave (270) 270 Mounted Swordsman [losses: 138MS]
G4 16 200 Frost Ibex 1 wave (200) 200 Knight
2 wave (270) 62 Mounted Swordsman, 208 Mounted Marksman [losses: 62MS, 200K]
G4 17 100 Frost Wolf, 2 Gargantuan Lynx 1 wave (200) 30 Mounted Swordsman, 100 Armored Marksman
2 wave (270) 42 Mounted Swordsman, 228 Besieger [losses: 72MS, 100AM]
G5 18 50 Frost Ibex, 50 Frost Fox, 50 Frost Wolf 1 wave (270) 71 Mounted Swordsman, 65 Knight, 134 Besieger [losses: 71MS, 65K]
G5 19 125 Frost Wolf, 75 Frost Ibex 1 wave (200) 200 Knight
2 wave (270) 270 Mounted Marksman [losses: 200K]
G5 20 100 Frost Wolf, 2 Enormous Ibex 1 wave (200) 170 Knight
2 wave (270) 270 Mounted Swordsman [losses: 170K, 184MS]
G5 21 150 Frost Fox, Gargantuan Lynx 1 wave (MMA) 220 Cavalry
2 wave (MMA) 220 Cavalry
3 wave (MMA) 220 Cavalry
4 wave (270) 14 Mounted Swordsman, 86 Knight, 170 Besieger [losses: 14MS, 86K, 660C]
G5 Offer Use Trade Offer on the Jarnbu MeadHall. Use Snow Goggles and start attacking further.
G6 22 650 Karl 1 wave (200) 200 Marksman
2 wave (270) 39 Mounted Swordsman, 231 Mounted Marksman [losses: 39MS, 200M]
G6 23 500 Valkyrie, 250 Jomviking 1 wave (200) 200 Marksman
2 wave (270) 63 Mounted Swordsman, 207 Mounted Marksman [losses: 63MS, 200M]
G6 24 300 Jomviking, 200 Valkyrie, 100 Berserk 1 wave (200) 200 Marksman
2 wave (270) 50 Mounted Swordsman, 220 Mounted Marksman [losses: 50MS, 200M]
G6 25 800 Valkyrie, 200 Housecarl 1 wave (MMA) 220 Bowman
2 wave (MMA) 220 Bowman
3 wave (MMA) 220 Bowman
4 wave (270) 270 Mounted Marksman [losses: 660Bow]
G6 26 300 Jomviking, 200 Valkyrie, Bandit Lord Bjorn 1 wave (MMA) 220 Marksman
2 wave (270) 80 Mounted Swordsman, 190 Mounted Marksman [losses: 80MS, 220M]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 7Camp 16

You must activate the buff Obsidian or Mysthical Horseshoes
We send all Generals without waiting
From Ga (1 Mounted Swordsman), Gb (1 Mounted Swordsman) and Gc (1 Mounted Swordsman) send Generals to camp 7, shortly after
from G2a (1 wave (MMA) 220 Knight)
from G2b (2 wave (MMA) 220 Knight)
and from W (3 wave (270) 183 Knight, 87 Besieger) send Generals to camp 8.

You must activate the buff Obsidian or Mysthical Horseshoes
We send all Generals without waiting
From Gd (1 Mounted Swordsman) and Ge (1 Mounted Swordsman) send Generals to camp 16, shortly after
from G4 (1 wave (200) 30 Mounted Swordsman, 100 Armored Marksman)
and from W (2 wave (270) 42 Mounted Swordsman, 228 Besieger) send Generals to camp 17.

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