Units



Player Units:

Name Hitpoints Stack Size Damage Other Type
Attack Infantry 180 20 30 Bonus vs. Cavalry: 35% Melee
Attack Archer 180 20 30 Bonus vs. Melee: 35% Ranged
Attack Cavalry 180 20 30 Bonus vs. Ranged: 35% Cavalry
Heavy Infantry 400 10 5 Melee
Heavy Archer 400 10 5 Ranged
Heavy Cavalry 400 10 5 Cavalry
Guardsman 400 10 10 Elite

Mercenaries

Name Hitpoints Damage Other Type
Mercenary Duelist 180 35 Bonus vs. Cavalry: 35% Melee
Mercenary Infantry 180 35 Melee
Mercenary Sharpshooter 180 35 Bonus vs. Melee: 35% Ranged
Mercenary Archer 180 35 Ranged
Mercenary Charger 180 35 Bonus vs. Ranged: 35% Cavalry
Mercenary Calvary 180 35 Cavalry

Bandits

Name Hitpoints Damage Other Type
Bandit Recruit 130 25 Bonus vs. Cavalry 25% Melee
Bandit Bowman 130 35 Bonus vs. Melee 35% Ranged
Thug 150 30 Bonus vs. Cavalry: 35% Melee
Bandit Cavalry 150 30 Bonus vs. Ranged: 35% Cavalry
Bandit Longbowman 140 40 Bonus vs. Melee: 50% Ranged
Rougneck 220 25 Bonus vs. Cavalry: 35% Melee
War Dog 10 160 Elite
Metal Tooth Boss 4.000 300 Bonus vs. Ranged 40% Cavalry
Skunk Boss 4.000 300 Bonus vs. Cavalry 40% Melee
One-Eyed Bert Boss 4.000 300 Bonus vs. Melee 40% Ranged
Wild Mary Boss 2.500 200 Bonus vs. Cavalry 35% Melee
Chuck Boss 2.000 150 Bonus vs. Cavalry 35% Melee
Greybeard Boss 8.500 250 Bonus vs. Cavalry 50% Melee
Scarr Boss 5.000 360 Bonus vs. Ranged 50% Cavalry
Shadow Boss 3.600 650 Bonus vs. Melee 50% Ranged
Drak The Devourer Boss 4.000 720 Elite