Ali Baba, The Young Wood Cutter – RES + GHOST + YGG (bezdech)




REQUIRED UNITS:

  • 225 Recruit [-225]
  • 414 Swordsman [-324]
  • 126 Mounted Swordsman [-126]
  • 175 Armored Marksman
  • 440 Mounted Marksman

REQUIRED SKILLS:

RES GHOST YGG
Overrun 3/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
Overrun 2/3
Battle Frenzy 3/3
Garrison Annex 3/3
Master Planner 1/1
Garrison Annex 2/3
1-Up 1/1




A guide prepared for players who have the Ghost General, Resolute and Younger Gemini from the Halloween event. Attacks performed with a decisive general with a great deal of caution in calculations, which is why I do not exclude the existence of better army compositions for attacks. All the attack could be performed firmly, but for the adventure to last as short as possible, a general ghost was woven into it.

Garrison Camp Enemy Units Our Attacks
G1 1+2 180 Sword Wielder + 110 Desert Marksman, 100 Stone Cannon 1 wave (RES) 40 Swordsman, 175 Mounted Marksman [losses: 20S]
G1 3 120 Horseman, 80 Desert Marksman, Shrewd Thief 1 wave (GHOST) 32 Mounted Swordsman, 198 Mounted Marksman [losses: 32MS]
G2 4 80 Sword Wielder, 80 Mounted Bowman 1 wave (RES) 45 Swordsman, 170 Mounted Marksman [losses: 35S]
G2 5 150 Sword Master 1 wave (GHOST) 24 Mounted Swordsman, 206 Mounted Marksman [losses: 24MS]
G2 6 70 Horseman, 70 Sword Wielder, 50 Dune Marksman 1 wave (RES) 75 Swordsman, 140 Armored Marksman [losses: 58S]
G2 7 80 Horseman, 90 Dune Marksman, Greedy Thief 1 wave (GHOST) 22 Mounted Swordsman, 208 Mounted Marksman [losses: 22MS]
G3 8 80 Mounted Bowman, 90 Sword Clasher 1 wave (RES) 40 Swordsman, 175 Mounted Marksman [losses: 18S]
G3 9 70 Horseman, 70 Sword Wielder 1 wave (RES) 75 Swordsman, 140 Armored Marksman [losses: 35S]
G3 10 90 Sword Clasher, 90 Stone Cannon 1 wave (GHOST) 230 Mounted Marksman [losses: 0]
G3 11 80 Horseman, 80 Dune Marksman, Mysterious Thief 1 wave (RES) 40 Swordsman, 175 Mounted Marksman [losses: 31S]
G4 12 70 Sword Master, 60 Dune Marksman, 50 Horseman 1 wave (YGG) 75 Recruit
2 wave (RES) 15 Swordsman, 200 Mounted Marksman [losses: 75Re, 5S]
G4 13 70 Mounted Bowman, 70 Desert Marksman 1 wave (RES) 30 Swordsman, 185 Mounted Marksman [losses: 16S]
G4 14 90 Desert Marksman, 90 Horseman, Smart Thief 1 wave (GHOST) 24 Mounted Swordsman, 206 Mounted Marksman [losses: 24MS]
G4 15 90 Sword Clasher, 80 Horseman, Treacherous Thief 1 wave (GHOST) 24 Mounted Swordsman, 206 Mounted Marksman [losses: 24MS]
G5 16 20 Mounted Bowman, 90 Sword Wielder, 70 Horseman 1 wave (RES) 60 Swordsman, 155 Armored Marksman [losses: 43S]
G5 17 100 Desert Marksman, 100 Stone Cannon 1 wave (GHOST) 230 Mounted Marksman [losses: 0]
G5 18 70 Sword Master, 40 Desert Marksman, 50 Sword Wielder 1 wave (RES) 40 Swordsman, 175 Armored Marksman [losses: 33S]
G5 19 80 Horseman, 80 Stone Cannon, Bandit Lord 1 wave (YGG) 150 Recruit
2 wave (RES) 50 Swordsman, 165 Armored Marksman [losses: 150Re, 30S]

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