Sons Of The Veld – General Boris with Elite Soldiers




REQUIRED UNITS

WITHOUT BLOCKS WITH BLOCKS
  • 6x
  • 1.981 Recruit [-1.981]
  • 188 Militia [-188]
  • 307 Cavalry [-220]
  • 129 Crossbowman
  • 129 Elite Soldier
  • 3x 7x
  • 1.186 Recruit [-1.186]
  • 188 Militia [-188]
  • 629 Cavalry [-220]
  • 129 Crossbowman
  • 314 Elite Soldiers




In the version without blocks we don’t need attack the camp 19. We attack in order: 18, 20, 21 (Attacking camp 21, we need send General to camp 22. General will be intercepted by the camp 21. After winning the fight withdraw General) and 22.

Garrison Camp Enemy Units Our Attacks
G1 1 80 Thug, 80 Stone Thrower 1 wave (BRS) 56 Recruit, 1 Elite Soldier, 123 Cavalry [losses: 56R]
G1 2 80 Ranger, 80 Guard Dog 1 wave (BRS) 180 Recruit [losses: 52R]
G1 3 2 Skunk, 100 Thug, 80 Ranger 1 wave (BRS) 89 Recruit, 1 Elite Soldier, 10 Cavalry, 80 Crossbowman [losses: 89R]
G1 4 100 Scavenger, 80 Ranger 1 wave (BRS) 35 Recruit, 1 Elite Soldier, 154 Cavalry [losses: 35R]
G1 5 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (BRS) 99 Recruit, 81 Elite Soldier [losses: 99R]
G1 6 80 Thug, 80 Ranger 1 wave (BRS) 57 Recruit, 1 Elite Soldier, 122 Cavalry [losses: 57R]
G1 7 100 Scavenger, 100 Guard Dog 1 wave (BRS) 57 Recruit, 123 Elite Soldier [losses: 57R]
G1 8 50 Thug, 60 Ranger, 100 Guard Dog 1 wave (BRS) 83 Recruit, 97 Elite Soldier [losses: 83R]
G1 9 100 Thug, 40 Ranger, 80 Guard Dog 1 wave (BRS) 106 Recruit, 74 Elite Soldier [losses: 106R]
G1 10 Metal Toothed, 50 Roughneck, 80 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (BRS) 87 Recruit, 10 Cavalry, 83 Crossbowman [losses: 87R, 50C]
G2 11 50 Roughneck, 80 Stone Thrower 1 wave (BRS) 32 Recruit, 1 Elite Soldier, 147 Cavalry [losses: 32R]
G2 12 Metal Toothed, 60 Ranger, 60 Roughneck, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (BRS) 100 Recruit, 1 Elite Soldier, 79 Crossbowman [losses: 100R, 60C]
G2 13 50 Roughneck, 100 Guard Dog 1 wave (BRS) 51 Recruit, 129 Elite Soldier [losses: 51R]
G2 14 50 Roughneck, 80 Ranger 1 wave (BRS) 31 Recruit, 1 Elite Soldier, 148 Cavalry [losses: 31R]
G2 15 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (BRS) 54 Recruit, 1 Elite Soldier, 125 Crossbowman [losses: 54R]
G2 16 55 Ranger, 55 Roughneck, 55 Guard Dog 1 wave (BRS) 62 Recruit, 118 Elite Soldier [losses: 62R]
G2 17 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (BRS) 69 Militia, 111 Elite Soldier [losses: 69M]
G3 18 150 Roughneck 1 wave (200) 80 Recruit
2 wave (BRS) 123 Recruit, 1 Elite Soldier, 56 Crossbowman [losses: 203R]
G3 19 150 Roughneck 1 wave (200) 80 Recruit
2 wave (BRS) 123 Recruit, 1 Elite Soldier, 56 Crossbowman [losses: 203R]
G3 20 100 Roughneck, 100 Ranger 1 wave (BRS) 102 Recruit, 1 Elite Soldier, 30 Cavalry, 47 Crossbowman [losses: 102R]
G3 21 100 Roughneck, 100 Guard Dog 1 wave (BRS) 120 Recruit, 60 Elite Soldier [losses: 120R]
G3 22 Chuck, 70 Roughneck, 60 Ranger, 50 Guard Dog 1 wave (200) 50 Cavalry
2 wave (BRS) 50 Militia, 1 Elite Soldier, 129 Crossbowman [losses: 50C, 50M]
G4 23 One-Eyed Bert, Skunk, 50 Roughneck, 50 Ranger 1 wave (BRS) 54 Recruit, 1 Elite Soldier, 125 Crossbowman [losses: 54R]
G4 24 2 One-Eyed Bert, Skunk, 50 Roughneck, 50 Guard Dog 1 wave (BRS) 69 Militia, 111 Elite Soldier [losses: 69M]
G4 25 50 Roughneck, 80 Ranger 1 wave (BRS) 32 Recruit, 1 Elite Soldier, 147 Cavalry [losses: 32R]
G4 26 Metal Toothed, 60 Roughneck, 60 Ranger, 60 Guard Dog 1 wave (200) 60 Cavalry
2 wave (BRS) 101 Recruit, 1 Elite Soldier, 78 Crossbowman [losses: 101R, 60C]
G5 27 2 Skunk, 100 Thug, 80 Ranger 1 wave (BRS) 91 Recruit, 1 Elite Soldier, 10 Cavalry, 78 Crossbowman [losses: 91R]
G5 28 One-Eyed Bert, 50 Thug, 80 Stone Thrower, 50 Guard Dog 1 wave (BRS) 99 Recruit, 81 Elite Soldier [losses: 99R]
G5 29 80 Ranger, 80 Guard Dog 1 wave (BRS) 52 Recruit, 128 Elite Soldier [losses: 52R]
G5 30 One-Eyed Bert, Skunk, 60 Thug, 60 Guard Dog 1 wave (BRS) 77 Recruit, 103 Elite Soldier [losses: 77R]

BLOCKS:

See how to make blocks


More information can be found in the guide: How Make Blocks


Remember blocks you do on your own responsibility, there is always a risk that the block can fail.

Camp 4Camp 8 and 9Camp 16Camp 18, 19, 20 and 21Camp 25Camp 29

From Ga (19 Elite Soldier + 131 Cavalry) send General to camp 4, shortly after
from W (1 wave (BRS) 99 Recruit, 81 Elite Soldier) send Boris to camp 5.

From Gd (14 Elite Soldier + 186 Cavalry) send General to camp 8, shortly after
from Ge (109 Elite Soldier + 80 Cavalry) send General to camp 9, shortly after
from G1 (1 wave (200) 50 Cavalry) and
from W (2 wave (BRS) 87 Recruit, 10 Cavalry, 83 Crossbowman) send Generals to camp 10.

From Gf (14 Elite Soldier + 175 Cavalry) send General to camp 16, when the General comes to places marked on the screenshot a red circle
from W (1 wave (BRS) 69 Militia, 111 Elite Soldier) send Boris to camp 17.

From Gg (93 Elite Soldier + 103 Cavalry) send General to camp 18, shortly after
from Gh (93 Elite Soldier + 103 Cavalry) send General to camp 19, shortly after
from Gi (45 Elite Soldier + 149 Cavalry) send General to camp 20, shortly after
from Gj (82 Elite Soldier + 114 Cavalry) send General to camp 21, shortly after
from G3 (1 wave (200) 50 Cavalry) and
from W (2 wave (BRS) 50 Militia, 1 Elite Soldier, 129 Crossbowman) send Generals to camp 22.

From Gk (164 Cavalry) send General to camp 25, shortly after
from G4 (1 wave (200) 60 Cavalry) and
from W (2 wave (BRS) 101 Recruit, 1 Elite Soldier, 78 Crossbowman) send Generals to camp 26.

RISKY BLOCK
From Gl (85 Elite Soldier + 1 Cavalry) send General to camp 29, shortly after
from W (1 wave (BRS) 77 Recruit, 103 Elite Soldier) send Boris to camp 30.

It looks like you are using an ad-blocker! Ads help us pay for the server. Please disable ad blocker and refresh page.