Changelog 01.06.2021
- NEW FEATURES:
- Summer Event: This year’s Summer Event is available to test on the Unity Test Server!
- CHANGES & IMPROVEMENTS:
- The text for “Tavern” no longer uses a different font.
- Fixed an issue that allowed players to interact with a friend’s generals when visiting their island.
- Fixed several issues with the friend trade system.
- Corrected a graphics issue with the construction queue.
- Background music can be turned on again when starting the game muted.
- Fixed several issues with the Avatar Creation Panel.
- Buildings and their travel paths are now displayed in the economic overview.
- Fixed the alignment of some tooltips.
- The question mark (?) button on the Guild market vote page now links to the correct page in the archive.
- Fixed the highlighting of sectors for the island deed.
- The adventure detail screen no longer flashes up again after being close.
- Fixed the standard value for the UI scaling feature.
- Fixed the “KeyNotFoundEException” login issue.
- Expired colonies can now be removed.
- Context menu functionality for expeditions has been restored.
- Content of the Guild market window now fades correctly when the window is closed.
- Fixed the icons for some expeditions.
- Fixed an issue that prevented the completion of the Soccer Event quest “The Event Window”.
- Fixed some Merchant tooltips.
- Event calendar content now fades correctly when closing the window.
- Values in the guild window Administration tab no longer revert back to old ones after closing when changed.
- Values in the economy overview now update much more quickly.
- The expand button in the guild window now leads to the correct merchant section.
- The loading screen now changes to the corresponding event one if an event is active.
- Fixed the resolution of the Excelsior animation.
- Fixed an issue that could prevent the game from loading on the first attempt.
- Maximum member count now updates correctly in the guild window when increased.
- The hint pointer now has the correct highlight graphic.
- Subtasks of a tracked quest will now be shown immediately.
- The “Quest Finished” hint will now always appear when a quest has been finished.
- The cursor for applying buffs will now vanish immediately when all buffs have been used up.
- The star menu will no longer disappear when deploying a general if pinned.
- Items in the Merchant can no longer be bought when their limit has been reache.