Loading…

Buffs

Buffs in the game to help us accelerate the production of raw materials, population or military. They work for a specified time, and the buff by a friend working for 50% longer. Some can be produced in provision house, others buy from the merchant for gems or in the guild market, while others are only available during events.
Buffs thrown by a friend who has a premium, working longer.
Zone buffs operate on a basic production (buffs with the same effect are added).

– Player Buff
– Buff from a Friend
– Buff from a Friend having Premium

ProductionSingle Production BuildingsBarracksProvision HouseBookbinderPopulationZone BuffsZone Buffs From BuildingsOther
Appearance Name Description Duration Time
Fish Platter Increases the production of building about 2x 00:30 minutes 00:45 minutes 00:49 minutes
Solid Sandwich Increases the production of building about 2x 02:00 hours 03:00 hours 03:18 hours
Aunt Irma’s Gift Basket Increases the production of building about 2x 06:00 hours 09:00 hours 09:54 hours
Aunt Irma’s Feast Increases the production of building about 2x 24:00 hours 36:00 hours 39:36 hours
Grilled Steak Increases the production of building about 2x 48:00 hours 72:00 hours 79:15 hours
Roasted Duck Increases the production of building about 3x 04:00 hours 06:00 hours 06:36 hours
Employee Of The Month Increases the production of building about 3x 06:00 hours 09:00 hours 09:54 hours
Piero’s Bowl Of Pasta Increases the production of building about 3x 08:00 hours 12:00 hours 13:12 hours
Potion Of Endless Energy Increases the production of building about 3x 12:00 hours 18:00 hours 19:48 hours
Exotic Fruit Basket Increases the production of building about 3x 12:00 hours 18:00 hours 19:48 hours
Inspiration Speech Increases the production of building about 3x in a radius of 3 fields around it. 12:00 hours 18:00 hours 19:48 hours
The Mother Tree Ritual Increases the production of building about 3x 20:00 hours 30:00 hours 33:00 hours
Red Flying Settler Increases the production of building about 3x 24:00 hours 36:00 hours 39:36 hours
Cookies Increases the production of building about 3x 32:00 hours 48:00 hours 52:48 hours
Rabbit Lucky Charm Increases the production of building about 3x 48:00 hours 72:00 hours 79:12 hours
Zombie Increases the production of building about 4x 12:00 hours 18:00 hours 19:48 hours
Stadium Snacks Increases the production of building about 4x 24:00 hours 36:00 hours 39:36 hours
Bag Rainbow Snow Increases the production of building about 4x 96:00 hours
Elixir Increases the production of building about 5x 01:00 hour 01:30 hours 01:35 hours
Machine Oil Increases the production of building about 5x 06:00 hours 09:00 hours 10:21 hours
Stop Buff Stops all active buffs for building

Appearance Name Description Duration Time
Damascene Hammer Increases the production of Weaponsmith about 3x 16:00 hours 24:00 hours 26:24 hours
Weapon Boost Increases the production of Weaponsmith about 4x 48:00 hours 72:00 hours 80:00 hours
The Headless Horseman Increases the production of Stable and Elite Stable about 4x 24:00 hours 36:00 hours 39:36 hours
Whips and Carrots Increases the production of Stable about 4x 06:00 hours 09:00 hours 09:54 hours
Helpful Scarecrow Increases the production of Farm about 3x 16:00 hours 24:00 hours 26:24 hours
Harvest Ritual Increases the production of Farm about 4x 12:00 hours 18:00 hours 19:48 hours
Fermentation Accelerator Increases the production of Brewery or Friary about 4x 24:00 hours 36:00 hours 39:36 hours
Mr. Croix Sant Increases the production of Bakery and Improved Bakery about 4x 24:00 hours 36:00 hours 39:36 hours
Hunting Contest Increases the production of Butcher about 5x 06:00 hours 09:00 hours 09:54 hours
Miracle Bait Increases the production of Fisherman about 5x 06:00 hours 09:00 hours 09:54 hours
Gold Fever Increases the production of Gold Mine about 3x 16:00 hours 24:00 hours 26:24 hours
Golden Ribbon Increases the production of Iron Mine or Iron Smelter about 3x 12:00 hours 18:00 hours 19:48 hours
Iron Ore Extractor Increases the production of Iron Mine about 4x 24:00 hours 36:00 hours 39:36 hours
Master’s Toolkit Increases the production of Epic Woodyard about 2x 06:00 hours 09:00 hours 09:54 hours
Magic Bean Soup Increases the production of Epic Workyard about 2x 08:00 hours 12:00 hours 13:12 hours
Witches Familiars Increases the production of Epic Workyard about 2x 08:00 hours 12:00 hours 13:12 hours
Chant of Focus Increases the production of Epic Workyard about 3x 08:00 hours 12:00 hours 13:12 hours
Fruits Of Hardship Increases the production of Epic Workyard about 3x 24:00 hours 36:00 hours 39:36 hours
Krampus Increases production coal mine, coking plant or recycling manufactory about 4x 12:00 hours 18:00 hours 19:48 hours
Forest Offerings Increases production in the area for 4 buildings: woodcutters, foresters, sawmills and tree nurseries about 2x 12:00 hours 18:00 hours 19:48 hours
Kitty Lure Increases production in the area for 4 buildings: farms, improved farms, silos, improved silos and mills about 2x 24:00 hours 36:00 hours 39:36 hours
Efficient Traps Increases production in the area for 4 buildings: hunters, deerstalker huts and improved deerstalker huts about 3x 12:00 hours 18:00 hours 19:48 hours
Small Bithday Cake Increases the production of Festival Hall about 0.5x 16:00 hours 24:00 hours 26:24 hours
Enormous Bithday Cake Increases the production of Festival Hall about 2x 16:00 hours 24:00 hours 26:24 hours

Appearance Name Description Duration Time
Improved Drill Plan Reduces recruitment time in Barracks about 2x 12:00 hours
Igor Reduces recruitment time in Barracks about 3x 06:00 hours
Training Overtime Reduces recruitment time in Barracks about 3x 12:00 hours
Drill Sergeant Skunk Reduces recruitment time in Barracks about 3x 12:00 hours
Mr. Myers Reduces recruitment time in Barracks about 4x 01:00 hour
Nash Williams Reduces recruitment time in Barracks about 4x 02:00 hours
Enrolment Campaign Reduces recruitment time in Combat Academy about 2x 06:00 hours
Boot Camp Reduces recruitment time in Combat Academy about 3x 06:00 hours
Double-Time Reduces production time in Combat Armoury about 2x 06:00 hours
Overdrive Reduces production time in Combat Armoury about 3x 06:00 hours

Appearance Name Description Duration Time
Chocolate Pralines Reduces production time in Provision House about two thirds 12:00 hours 18:00 hours 19:48 hours
Chocolate Rabbit Reduces production time in Provision House about 2x 12:00 hours 18:00 hours 19:48 hours
Barazek Reduces production time in Provision House about 4x 12:00 hours 18:00 hours 19:48 hours

Appearance Name Description Duration Time
Small Glue Reduces production time in Bookbinder about 20% 12:00 hours
Bookbinder Glue Reduces production time in Bookbinder about 2x 24:00 hours
Special Resin Reduces production time in Bookbinder about 2x 36:00 hours

Appearance Name Description Duration Time
Hot Lemon Tea Increases the production of Village School about 3x 24:00 hours 36:00 hours 39:36 hours
Cheese Sandwich Accelerates population growth – 1 settler every 90 seconds 00:10 minutes
Love Potion Accelerates population growth about 200% 12:00 hours
Supporter Hats Accelerates population growth about 200% 08:00 hours
Sip From The Cettle Accelerates population growth about 300% 12:00 hours
A Celebrity Comes To Town Accelerates population growth about 400% 12:00 hours
Christmas Dinner Accelerates population growth about 500% 02:00 hours

Appearance Name Description Duration Time
Accolade Replaces the animals on the player island of Black Knights 7 days 10,5 days 11,5 days
Bottled Innocence Replaces the animals on the player island of Unicorns 7 days 10,5 days 11,5 days
Reindeer Bait Replaces the animals on the player island of Raindeers 7 days 10,5 days 11,5 days
Zombie Bite Replaces the animals on the player island of Zombie 7 days 10,5 days 11,5 days
Ouija Board Replaces the animals on the player island of Ghosts 7 days 10,5 days 11,5 days
255 Shades Of Black Colours your island black and white 7 days 10,5 days 11,5 days
Sandman’s Powder Envelops the island in the dark 7 days 10,5 days 11,5 days
A Thousand Snowflakes Will cover your island with snow 7 days 10,5 days 11,5 days
Winter Paint Covers your island in a light coat of frost 7 days 10,5 days 11,5 days
Good Weather Charm Bathes your island in bright sunlight 7 dni 10,5 dni 11,5 dni
Friar’s Lantern Creates a spooky atmosphere on your island 7 dni 10,5 dni 11,5 dni
Sunny Mirage Hot air and the bright sun combine to create mirages on your island 7 dni 10,5 dni 11,5 dni
Festival Fireworks Replaces buff sparkles with fireworks on island 7 dni 10,5 dni 11,5 dni
Solar Flare A relic of the past and no longer serves anything
Fairy Light Discovers collectibles located on the adventure map 00:05 minutes
Fairy Fire Discovers collectibles located on the island 00:05 minutes
Fairy Dus Shuffles the position of all remaining collectibles on the island Immediately Immediately Immediately
Wood Cutting Guide Increases the production of all buildings Wood Cutters, Foresters and Sawmills about 3x 04:00 hours 06:00 hours 06:36 hours
Rock Mining Guide Increases the production of all buildings Masons 3x 04:00 hours 06:00 hours 06:36 hours
Farming And Hunting Guide Increases the production of all buildings Fishermans, Fish Farms, Silos, Improved Silos, Farms, Improved Farms, Mills, Bakeries, Hunters, Deerstalkers and Butchers about 3x 04:00 hours 06:00 hours 06:36 hours
Ore Mining Guide Increases the production of all Mines about 3x 04:00 hours 06:00 hours 06:36 hours
Paperwork Guide Increases the production of all buildings Papermills, Finesmiths, Lettersmiths and Ornamental Smiths about 3x 04:00 hours 06:00 hours 06:36 hours
Weapon Crafting Guide Increases the production of all buildings Weaponsmiths, Bowmakers, Longbowmakers, Crossbowmakers, Arquebuses, Cannon Forges, Foundries and Stables about 3x 04:00 hours 06:00 hours 06:36 hours
Recruitment Guide Reduces recruitment time in Barracks and Elite Barracks about 3x 04:00 hours 06:00 hours 06:36 hours
Easter Egg Roll Reduces recruitment time in Barracks and Elite Barracks about 2x 08:00 hours 12:00 hours 13:02 hours
Bucket Of Candy Increases the production of all smelters: copper, iron, steel, titanium, platinum about 2x 24:00 hours 36:00 hours 39:36 hours
Bronze Horseshoes Adds 15% movement speed to all generals on an adventure 01:00 hour 01:00 hour 01:00 hour
Platinum Horseshoes Adds 20% movement speed to all generals on an adventure 04:00 hours 04:00 hours 04:00 hours
Obsidian Horseshoes Adds 30% movement speed to all generals on an adventure 08:00 hours 08:00 hours 08:00 hours
Mystical Horseshoes Adds 40% movement speed to all generals on an adventure 24:00 hours 24:00 hours 24:00 hours

Appearance Name Description Duration Time
Exhibition Match
(Footie Pitch)
Accelerates population growth about 500% 01:30 hours
Strength Training
(Footie Pitch)
Increases the production of all Weaponsmiths 3x 01:30 hours
The Wave
(Footie Pitch)
Increases productivity of all Fishers, Fish Farms, Wells, Watermills and Improved Watermills about 5x 01:30 hours
Spring Festival
(Spring Park)
Reduces production time in Provision House and Rarity Provision House about 2x 08:00 hours
Spring Cleaning
(Spring Park)
Increases the production of buildings: Improved Farm, Improved Mill, Improved Bakery, Improved Silo, Improved Watermill, Improved Butcher, Improved Deerstalker Hut about 3x 06:00 hours
Walpurgis Night
(Spring Park)
Highlights all collectibles on your home island with blue arrows 00:05 minutes
Inteligence Weak Combat Intel
(Scouting Post)
Increases experience from defeated enemies on missions with a difficulty level of 1-4, on adventures which are started while this buff is active about 50%
Cooldown: 48 hours
02:00 hours
Inteligence Medium Combat Intel
(Scouting Post)
Increases experience from defeated enemies on missions with a difficulty level of 5-9, on adventures which are started while this buff is active about 50%
Cooldown: 48 hours
02:00 hours
Inteligence Strong Combat Intel
(Scouting Post)
Increases experience from defeated enemies on missions with a difficulty level of 10-15, on adventures which are started while this buff is active about 50%
Cooldown: 48 hours
02:00 hours

Appearance Name Description Duration Time
Weak Point Potion Destroys a randomly chosen unit type
Can be used many times per enemy camp
Immediately
Ranged Support A number of random units in the camp will be defeated and removed
Can be used many times per enemy camp
Immediately
Rain of Arrows A number of random units in the camp will be defeated and removed.
Can only be used once per enemy camp.
Immediately
Ballista Launches a giant projectile at an enemy camp before attacking it, in order to defeat and remove a single boss unit.
If the camp houses multiple bosses, the ballista will hit one at random.
Can only be used once on an enemy camp.
Immediately
Assassin Hire this assasin to remove a randomly chosen unit type from the camp.
Can only be used once per enemy camp.
Immediately
Small Catapult Use on small enemy camp.
Destroy a small enemy camp.
Immediately
Big Catapult Use on small or medium enemy camp.
Destroy a small or medium enemy camp.
Immediately
Change Skin – Retro Woodcutter Gives one of your woodcutters a retro look for 15 days. Immediately
Change Skin – Retro Forester Gives one of your foresters a retro look for 15 days. Immediately
Change Skin – Retro Mason Gives one of your masons a retro look for 15 days. Immediately
Change Skin – Retro Farm Gives one of your farms a retro look for 15 days. Immediately
Change Skin – Retro Well Gives one of your wells a retro look for 15 days. Immediately
Third Eye Use on a building to cancel a Permanent Change Skin buff affecting it. Immediately


Use of Buffs for Fairytale Castle (Level 5)

Appearance Name Production Increase Max Duration Time Number of Beans Stalks Production Efficiency
Aunt Irma’s Gift Basket 2x 9 hours 1.275 510 40%
Aunt Irma’s Feast 2x 24 hours 3.400 1.360 40%
Grilled Steak 2x 48 hours 6.800 2.720 40%
Potion Of Endless Energy 3x 9 hours 1.275 765 60%
Employee Of The Month 3x 9 hours 1.275 765 60%
Exotic Fruit Basket 3x 18 hours 2.550 1.530 60%
Red Flying Settler 3x 36 hours 5.100 3060 60%
Roasted Duck 3x 6 hours 850 510 60%
Piero’s Bowl Of Pasta 3x 12 hours 1.700 1.020 60%
Cookies 3x 48 hours 6.800 4.080 60%
Rabbit Lucky Charm 3x 72 hours 10.200 6.120 60%
The Mother Tree Ritual 3x 30 hours 4.250 2.550 60%
Zombies 4x 18 hours 2.550 2.040 80%
Stadium Snacks 4x 36 hours 5.100 4.080 80%
Bag Rainbow Snow 4x 96 hours 13.600 10.425 80%
Elixir 5x 1 hour 150 150 100%
Machine Oil 5x 6 hours 850 850 100%
Perfect Bonus
(theoretical assumption)
5x 72 hours 10.200 10.200 100%


The above calculations are based on the most favorable conditions, the shortest path to the store (4 flags).