Update 16.05.2017



  • NEW FEATURES:
  • The new skill tree for generals will be introduced; tooltips and battle reports will now display the additional skills.
  • The construction and deconstruction time for all generals’ garrisons will be halved.
  • The shop limit will be increased for the following specialists: Master of Defence, Master of Martial Arts, Veteran, Battle Hardened General, Savage Scout and Lucky Explorer, depending on the number of these specialists already owned.
  • CHANGES & IMPROVEMENTS:
  • The amount of resources under production will now be displayed in the provision house, similar to the amount of buffs in the production queue.
  • The UI for deleting items from the Star Menu has been adjusted in order to avoid confusion.
  • Quest notifications will no longer pop-up while setting up defences of a claimed colony.
  • Enemy units pertaining to the archipelago will not respawn any longer after being defeated with battle buffs.
  • When inviting a player into your adventure, an avatar message will be displayed again and the news channel message will be updated accordingly.
  • The system notification for cancelling/leaving an adventure will display the respective adventure name at all times.
  • Localisation adjustment in “The Lost City” adventure.
  • The smoke animation of epic workyards will be displayed again when the production is active.
  • The rules for how percentage-based changes to combat attributes work have been adjusted. Combat attributes are now always rounded down. This increases the impact of Champion Vargus’ damage reduction trait against certain enemies.
  • The background will now be locked upon deleting items from the Star menu.
  • The new action pop-up will now open the corresponding page in the help archive.
  • Decorative buildings will now show a different teardown text, which does not mention buffs, when attempting to destroy them.
  • Sector hotkeys should now react in all situations.
  • Stuck quests from Christmas 2015 and Easter 2016 events will be removed from the quest book.
  • Unit portraits above garrisons and enemy camps are now displayed in the order in which they will get targeted by opponents (barring special abilities)
  • Cannoneers’ ability to deal bonus damage when destroying defeated enemy camps has been renamed “Demolition” and extended to Besiegers.
  • The ability formerly referred to as “attacks weak targets first” or deviations of that has been renamed to “Flanking”.
  • “Setting the foundation” quest will mention the epic woodyard only.
  • Capitalization changes in the name of certain adventures for consistency reasons.
  • Building tabs’ tooltips will now display the text in expedition defence mode.

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