Changelog 26.04.2018
- NEW FEATURES:
- Enemy Camp Healthbars: Enemy Camps are now represented by a new bigger health bar to indicate the hitpoints remaining!
- New UI Improvements: Various UI elements have been improved upon to make player interaction easier:
- The size of the Trade Office/Sell and Star Menu windows have been increased to show more items and improve usability.
- All timed production windows (e.g. Barracks, Provision House…) now allow text input when choosing amounts.
- Automatically input the maximum affordable amount of recruits in the Barracks by default, and set the window focus to the input for the number of entries.
- “Select/Deselect all filters” has been added to both the Trade Office and Sell Window to improve usability.
- Buff amounts are updated instantly when applying buffs multiple times in quick succession.
- It now shouldn’t be possible to input “0” as a quantity of any production or buff input.
- The “Apply Buff” panel should now hide automatically when there is no more buff quantity left.
- The Combat Preview persistent after applying to a camp so players can see the previews on multiple camps without having to select troops again.
- Fix scrolling behaviour across all UI windows to be more accurate and consistent.
- You can now use the “ENTER” key to confirm trades and buffs.
- You can now use the “ESC” key to exit UI windows and navigate back within sub-panels.
- Remember the last buff amount if the same buff window is opened to cover the common case where a player wants to split resources evenly between deposits.
- The window should now focus on the text input when opening the trade window and apply buff panel.