Changelog 10.11.2022

NEW FEATURES: Backend: Upgraded some background tech. CHANGES & IMPROVEMENTS: UI: Reworked the Trade History panel to display correct data and optimize performance. Combat: The battle report will show the correct amount of hitpoints again. Text: Fixed an issue that caused numbers over one million to be cut off in certain languages. Excelsior: Fixed an […]

Update 19.10.2022

NEW FEATURES: New event: This game update includes the technical implementation of this year’s Halloween Event, which begins on October 24th! New feature: The “Shady Dealings Hall” in the Trade Office is open for business; keep an eye out for exciting auctions in the future. CHANGES & IMPROVEMENTS: Buildings: Moveable buildings become highlighted when using […]

Changelog 07.10.2022

NEW FEATURES: Halloween Event: The first version of the Halloween Event 2022 has been implemented. Auction Hall: The Shady Dealings Hall in the Trade Office has been implemented. CHANGES & IMPROVEMENTS: UI: Highlighting in the talent window when it is maxed out is now similar to how it was in Flash. UI: Moveable buildings become […]

Update 30.09.2022

CHANGES & IMPROVEMENTS: Buildings: Fixed an issue that caused the stack selection in production buildings to no longer respond after putting something into production. Keybinds: Restored WASD controls functionality. UI: The search function in the trade office works again. UI: Adventures in the trade office now show the correct tooltip. UI: Fixed the loca issues […]