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NEW FEATURES: The Valentines Event 2019 will be technically implemented into the game and will begin on February 14th at 10:00 CET!
Added the new Endless Gold Mine to the Architect category of the in-game shop.
The “Fruits of Hardship” buff can now be bought in the Epic category of the in-game shop.
Scenarios can now be bought with Map Fragments in the Adventure category of the in-game shop.
A skin for the Christmas Market is now available in the in-game shop, which allows it to blend in with the rest of your island outside the festive period.
CHANGES & IMPROVEMENTS: Fixed the layout in the economy overview so that large numbers in the detail view no longer overlap with the close button.
The Smelter Calendar now works on the Epic Forge.
Fixed an issue with the UI of the Smelter Calendar in the trade window.
Improved the grammar when collecting mail via the “delete all” feature.
The details window now displays the correct runtime in Expeditions.
Fixed an issue that displayed an incorrect tooltip on the scenario panels, making it appear as if players could not send Generals.
When applying a buff to the Provision House, running productions should no longer display the buffs runetime instead of the production time.
Adjusted the UI of some buildings so that they cannot extend past the browser window.
The archive entry for public buildings now displays the correct graphics and text as intended.
Removed the moving cost for Pirate Residences on level 2.
Implemented the warning text into the pop-up when tearing down the Christmas Market.
The Oriental Palace in the adventure “Besieged City” can now be attacked with battle buffs as intended.
Fixed an issue that caused some buffs to not be displayed on the Mayors House and Elite Barracks.
Removed the duration from the Scouting Posts buffs description tooltip on adventures.
Fixed an issue that caused the Training Expedition not to be playable when cancelled and restarted.
Adjusted multiple quests, so that they count Endless Mines as well, instead of only regular mines.
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