Changelog 26.10.2017
- NEW FEATURES:
- General Mary Christmas’ trait, “Have a Treat!”, increasing the combat XP by 100% has been implemented.
- The five tiny retro scenarios “Something is wrong”, “Strange looking buildings”, “Like a disease”, “Point of view” and “Side effects” will now reward 100 XP and drop a random retro skin changer buff.
- A new button for the Barracks, the Elite Barracks, the Combat Academy, the Combat Armory, the Provision House and the Rarity Provision House queues has been implemented.
- CHANGES & IMPROVEMENTS:
- Disabled info icons on buildings will now also be taken into account in the epic workyards.
- “Mark Collectibles” being counted as buffs on friends on some quests and achievements was fixed.
- Fixed an issue when hovering over new option buttons.
- Fixed an issue that made the Rarity Provision House giftable in a previous test version.
- Fixed the details window of a colony under attack showing incorrect information.
- Potential locked zone fix.
- A rare problem with costs when moving certain buildings was fixed.
- Reactivated Christmas shop banners.
- Various localization fixes.