Changelog 09.03.2017

CHANGES & IMPROVEMENTS: Combat: Included damage combat modifiers in the building damage phase of combat, excluding battle frenzy. General: Implemented unit definitions and icons for all generals. General: Clicking on Marshals in expeditions now should work correctly. General Skill: “Home Field Advantage” is now halved for elite units. General Skill: “Jog” moved to manuscript tier […]

Changelog 23.02.2017

CHANGES & IMPROVEMENTS: Generals: Added confirmation windows for generals returning to star and travel orders. General Skill: “Hostile takeover” now gives feedback to the player. General Skill: Skill tiers are now shown in adventures. General Skill: Fixed skill tip showing wrong percentage. General Skill: The effect of the “1-Up” skill is now working permanently. General […]

Changelog 07.02.2017

CHANGES & IMPROVEMENTS: Achievements: New generals now also account for achievements. Adventure: Adventure specific collectibles can now be collected again. Buff: “Mr. Croix Sant´s ultimate treat” can now be used on a friendzone. Buff: “Mr. Croix Sant´s ultimate treat” is now working for residences. Buff: “Mr. Croix Sant´s ultimate treat” can now be produced in […]

Changelog 02.02.2017

CHANGES & IMPROVEMENTS: Buff: “Mr. Croix Sant’s ultimate treat” can now be applied without performance dips. Excelsior: It is now possible again to play adventures after applying the Rustic Excelsior skin. Localization: Smaller text improvements. Stability: “Fairy Dust” will not create locked zones anymore. Stability: Other improvements to zone stability.

Changelog 24.01.2017

NEW FEATURES: Prestaging ONLY: Lowering respawn time for party crashers to 4 hours just for pre-staging for faster testing. CHANGES & IMPROVEMENTS: Adventure: Party Crashers now spawn properly. Quests: Quest triggers now also react to the stacked adventures. UI: Slider element now displayed correctly when applying a stack from the star menu to the mayors […]