Update 05-12.12.2018

NEW FEATURES: The Xmas Event 2018 will be technically implemented into the game and will begin on December 10th at 10:00 CET. Added the new Endless Coal Mine to the Architect category of the in-game shop. Added various Mayor House skins, which can be purchased from the Decoration category of the in-game shop. The “Young […]

Update 20.11.2018

NEW FEATURES: Weekly Challenges are a brand new set of short quest chains that have to be solved within 7 days! If you’re successful, you will be awarded tokens which can be used to upgrade residences. The Training Grounds and Elite Training Grounds are new buildings which boost the recruitment speed of both the Barracks […]

Update 16.10.2018

NEW FEATURES: The Mail Window usability has been improved with new features such as mass deletion, multiple select and filter sorting. This year’s Halloween Event will be technically implemented into the game, which will officially begin on 22/10/18 at 10:00 CEST! CHANGES & IMPROVEMENTS: Removed two side banners from the shop to increase category list […]

Update 26.09.2018

The community goal for Phase 1 has been reduced from 500 million to 350 million. The conversion ratio of Candles > Dough has been reduced from 4:1 to 2:1. Fixed an issue that would cause the Festival Hall not to spawn on the Event Island. Fixed an issue that would cause the production chains in […]

Update 18.09.2018

NEW FEATURES: The technical implementation of the Anniversary Event, which will begin on September 24th worldwide and last for 2 weeks. CHANGES & IMPROVEMENTS: Tutorial related highlights blink at a normal pace again. The title of the mails received after an unskilled explorer’s search are no longer containing the term “skillful”. The text of certain […]

Update 22.08.2018

NEW FEATURES: Island Expansion: four new islands have been added to the home-island! CHANGES & IMPROVEMENTS: The limit for Lucky Explorers in the Black Market has been increased by one (1) since the Summer Event ended. The cursor will be focused on the chat input when the home island updates. Wildlife should now be visible […]